Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] How many changes into your core do you have?

[DiscordArchive] How many changes into your core do you have?

[DiscordArchive] How many changes into your core do you have?

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rektbyfaith
Administrator
0
09-28-2025, 10:48 AM
#21
Archived author: Ryan Turner • Posted: 2025-09-28T10:48:58.380000+00:00
Original source

But i think extractor does work, as i've done it for OA
rektbyfaith
09-28-2025, 10:48 AM #21

Archived author: Ryan Turner • Posted: 2025-09-28T10:48:58.380000+00:00
Original source

But i think extractor does work, as i've done it for OA

rektbyfaith
Administrator
0
09-28-2025, 10:49 AM
#22
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:49:38.644000+00:00
Original source

I mean my bots work fine so idk, they didnt work when i first used the custom maps tho
rektbyfaith
09-28-2025, 10:49 AM #22

Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:49:38.644000+00:00
Original source

I mean my bots work fine so idk, they didnt work when i first used the custom maps tho

rektbyfaith
Administrator
0
09-28-2025, 10:50 AM
#23
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:50:08.563000+00:00
Original source

Its just my pet this time . Ill just extract my custom maps manually<a:5848pepesadrain:1088493717566001202>
rektbyfaith
09-28-2025, 10:50 AM #23

Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:50:08.563000+00:00
Original source

Its just my pet this time . Ill just extract my custom maps manually<a:5848pepesadrain:1088493717566001202>

rektbyfaith
Administrator
0
09-28-2025, 10:50 AM
#24
Archived author: Ryan Turner • Posted: 2025-09-28T10:50:12.542000+00:00
Original source

NPC bots act like players as far as i know
rektbyfaith
09-28-2025, 10:50 AM #24

Archived author: Ryan Turner • Posted: 2025-09-28T10:50:12.542000+00:00
Original source

NPC bots act like players as far as i know

rektbyfaith
Administrator
0
09-28-2025, 10:50 AM
#25
Archived author: Ryan Turner • Posted: 2025-09-28T10:50:27.730000+00:00
Original source

Try adding an npc temp and give it wander 5m
rektbyfaith
09-28-2025, 10:50 AM #25

Archived author: Ryan Turner • Posted: 2025-09-28T10:50:27.730000+00:00
Original source

Try adding an npc temp and give it wander 5m

rektbyfaith
Administrator
0
09-28-2025, 10:50 AM
#26
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:50:49.211000+00:00
Original source

I already did yesterday
rektbyfaith
09-28-2025, 10:50 AM #26

Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:50:49.211000+00:00
Original source

I already did yesterday

rektbyfaith
Administrator
0
09-28-2025, 10:51 AM
#27
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:51:00.185000+00:00
Original source

I was wondering why they're all glued to the ground
rektbyfaith
09-28-2025, 10:51 AM #27

Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:51:00.185000+00:00
Original source

I was wondering why they're all glued to the ground

rektbyfaith
Administrator
0
09-28-2025, 10:51 AM
#28
Archived author: Ryan Turner • Posted: 2025-09-28T10:51:12.039000+00:00
Original source

You set `npc set wanderdistance` and they don't move right?
rektbyfaith
09-28-2025, 10:51 AM #28

Archived author: Ryan Turner • Posted: 2025-09-28T10:51:12.039000+00:00
Original source

You set `npc set wanderdistance` and they don't move right?

rektbyfaith
Administrator
0
09-28-2025, 10:51 AM
#29
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:51:16.559000+00:00
Original source

Yep
rektbyfaith
09-28-2025, 10:51 AM #29

Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:51:16.559000+00:00
Original source

Yep

rektbyfaith
Administrator
0
09-28-2025, 10:51 AM
#30
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:51:25.146000+00:00
Original source

Probbably cause of the mesh missing
rektbyfaith
09-28-2025, 10:51 AM #30

Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:51:25.146000+00:00
Original source

Probbably cause of the mesh missing

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