[DiscordArchive] How many changes into your core do you have?
[DiscordArchive] How many changes into your core do you have?
Archived author: Ryan Turner • Posted: 2025-09-28T10:46:33.132000+00:00
Original source
The map you current are on doesn't have a Navmesh. So their path shouldn't work or work properly
Archived author: Ryan Turner • Posted: 2025-09-28T10:47:01.961000+00:00
Original source
Is why he hugs you. Maybe some tiles around you have navmmesh (as in your first video it did step to the side away from that place)
Archived author: Spargel • Posted: 2025-09-28T10:47:02.221000+00:00
Original source
That also doesn't *not* have mods, and you already said your earlier warning was from grabbing stuff from an older core.
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:47:08.894000+00:00
Original source
Yeah guess i have to install it manually again<:11_PepeHands:1301382507736076411>
Archived author: Ryan Turner • Posted: 2025-09-28T10:47:29.186000+00:00
Original source
If you're using maps that weren't meant to be played is normal for them to not have correct behaviour when extracted
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:47:34.980000+00:00
Original source
Yeah cause i installed them already on that video, ofc i was testing everything out without mods yesterday
Archived author: Ryan Turner • Posted: 2025-09-28T10:47:40.723000+00:00
Original source
Some of them might just be missing all together any mesh
Archived author: Ryan Turner • Posted: 2025-09-28T10:47:56.395000+00:00
Original source
Unfinished zones have no reason to be finished for creature pathing e.g Dragon Isles
Archived author: †YЦKΣIY† • Posted: 2025-09-28T10:48:09.265000+00:00
Original source
Yeah i think my custom maps didnt get any mesh yesterday for some reason, i thought the extractors would do that
Archived author: Ryan Turner • Posted: 2025-09-28T10:48:48.385000+00:00
Original source
Map doesn't have it, extractor doesn't support custom maps, or you did something wrong when extracting.