Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] When a mage water elemental (or in my case also my hunter pet on my mage that I modded in) kills mob

[DiscordArchive] When a mage water elemental (or in my case also my hunter pet on my mage that I modded in) kills mob

[DiscordArchive] When a mage water elemental (or in my case also my hunter pet on my mage that I modded in) kills mob

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rektbyfaith
Administrator
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09-16-2025, 05:14 PM
#11
Archived author: Ergo • Posted: 2025-09-16T17:14:27.190000+00:00
Original source

if the pet solos the mob without me doing anything I dont get to loot it
rektbyfaith
09-16-2025, 05:14 PM #11

Archived author: Ergo • Posted: 2025-09-16T17:14:27.190000+00:00
Original source

if the pet solos the mob without me doing anything I dont get to loot it

rektbyfaith
Administrator
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09-16-2025, 05:14 PM
#12
Archived author: Ergo • Posted: 2025-09-16T17:14:39.425000+00:00
Original source

I dont like it
rektbyfaith
09-16-2025, 05:14 PM #12

Archived author: Ergo • Posted: 2025-09-16T17:14:39.425000+00:00
Original source

I dont like it

rektbyfaith
Administrator
0
09-16-2025, 05:18 PM
#13
Archived author: Ryan Turner • Posted: 2025-09-16T17:18:43.077000+00:00
Original source

Intended behaviour
rektbyfaith
09-16-2025, 05:18 PM #13

Archived author: Ryan Turner • Posted: 2025-09-16T17:18:43.077000+00:00
Original source

Intended behaviour

rektbyfaith
Administrator
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09-16-2025, 05:21 PM
#14
Archived author: Grimfeather • Posted: 2025-09-16T17:21:44.894000+00:00
Original source

that's correct. 100% pet damage = no loot
rektbyfaith
09-16-2025, 05:21 PM #14

Archived author: Grimfeather • Posted: 2025-09-16T17:21:44.894000+00:00
Original source

that's correct. 100% pet damage = no loot

rektbyfaith
Administrator
0
09-16-2025, 05:26 PM
#15
Archived author: Localhost • Posted: 2025-09-16T17:26:21.482000+00:00
Original source

Hello! On my server I’m getting many [ERROR]: [1213] Deadlock found when trying to get lock; try restarting transaction errors related to
INSERT INTO guild_eventlog (guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp)
when we have ~1800 players online. Is this related to transaction/locking optimization or to the number of DB threads? I currently have 12 async and 12 sync threads configured.
[Image: image.png?ex=690c317d&is=690adffd&hm=409...8ea64e1f4&]
rektbyfaith
09-16-2025, 05:26 PM #15

Archived author: Localhost • Posted: 2025-09-16T17:26:21.482000+00:00
Original source

Hello! On my server I’m getting many [ERROR]: [1213] Deadlock found when trying to get lock; try restarting transaction errors related to
INSERT INTO guild_eventlog (guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp)
when we have ~1800 players online. Is this related to transaction/locking optimization or to the number of DB threads? I currently have 12 async and 12 sync threads configured.
[Image: image.png?ex=690c317d&is=690adffd&hm=409...8ea64e1f4&]

rektbyfaith
Administrator
0
09-16-2025, 05:34 PM
#16
Archived author: Revision • Posted: 2025-09-16T17:34:23.860000+00:00
Original source

You have to change the MySQL config to deal with deadlocks
rektbyfaith
09-16-2025, 05:34 PM #16

Archived author: Revision • Posted: 2025-09-16T17:34:23.860000+00:00
Original source

You have to change the MySQL config to deal with deadlocks

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