Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] you're referring to these, right?

[DiscordArchive] you're referring to these, right?

[DiscordArchive] you're referring to these, right?

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rektbyfaith
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08-14-2025, 02:55 AM
#11
Archived author: Lloyd2k4 • Posted: 2025-08-14T02:55:15.998000+00:00
Original source

Okay so I tested spellfamily_potion, no good. I switched the spell family back to the one that matches the class I'm editing, and it worked. Looks like the client is looking for a class->spell family id match
rektbyfaith
08-14-2025, 02:55 AM #11

Archived author: Lloyd2k4 • Posted: 2025-08-14T02:55:15.998000+00:00
Original source

Okay so I tested spellfamily_potion, no good. I switched the spell family back to the one that matches the class I'm editing, and it worked. Looks like the client is looking for a class->spell family id match

rektbyfaith
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08-14-2025, 02:55 AM
#12
Archived author: Lloyd2k4 • Posted: 2025-08-14T02:55:50.876000+00:00
Original source

I can work with this though.... a lot of tedious work ahead to change values but at least I know now. Thanks for talking it out with me Mithria
rektbyfaith
08-14-2025, 02:55 AM #12

Archived author: Lloyd2k4 • Posted: 2025-08-14T02:55:50.876000+00:00
Original source

I can work with this though.... a lot of tedious work ahead to change values but at least I know now. Thanks for talking it out with me Mithria

rektbyfaith
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08-14-2025, 03:13 AM
#13
Archived author: Mithria • Posted: 2025-08-14T03:13:24.899000+00:00
Original source

I guess theres something in the client that links the class to their unique spell family. wonder how people get around that with custom classes then
rektbyfaith
08-14-2025, 03:13 AM #13

Archived author: Mithria • Posted: 2025-08-14T03:13:24.899000+00:00
Original source

I guess theres something in the client that links the class to their unique spell family. wonder how people get around that with custom classes then

rektbyfaith
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08-14-2025, 03:15 AM
#14
Archived author: Lloyd2k4 • Posted: 2025-08-14T03:15:44.951000+00:00
Original source

That's a good question, because I have seen projects with custom classes like Duskhaven
rektbyfaith
08-14-2025, 03:15 AM #14

Archived author: Lloyd2k4 • Posted: 2025-08-14T03:15:44.951000+00:00
Original source

That's a good question, because I have seen projects with custom classes like Duskhaven

rektbyfaith
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08-14-2025, 03:16 AM
#15
Archived author: Lloyd2k4 • Posted: 2025-08-14T03:16:12.341000+00:00
Original source

The only thing I can imagine is they've managed to decompile the client in some way or hex edit their way to the changes they need
rektbyfaith
08-14-2025, 03:16 AM #15

Archived author: Lloyd2k4 • Posted: 2025-08-14T03:16:12.341000+00:00
Original source

The only thing I can imagine is they've managed to decompile the client in some way or hex edit their way to the changes they need

rektbyfaith
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08-14-2025, 03:17 AM
#16
Archived author: Mithria • Posted: 2025-08-14T03:17:10.283000+00:00
Original source

naw its not that complicated, its probably just that the class is registered in the dbc and based on an id or position it links to one of the non-class families like potion
rektbyfaith
08-14-2025, 03:17 AM #16

Archived author: Mithria • Posted: 2025-08-14T03:17:10.283000+00:00
Original source

naw its not that complicated, its probably just that the class is registered in the dbc and based on an id or position it links to one of the non-class families like potion

rektbyfaith
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08-14-2025, 03:17 AM
#17
Archived author: Mithria • Posted: 2025-08-14T03:17:14.422000+00:00
Original source

making it usable
rektbyfaith
08-14-2025, 03:17 AM #17

Archived author: Mithria • Posted: 2025-08-14T03:17:14.422000+00:00
Original source

making it usable

rektbyfaith
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08-14-2025, 03:18 AM
#18
Archived author: Lloyd2k4 • Posted: 2025-08-14T03:18:40.397000+00:00
Original source

oh yeah, it looks like SpellClassSet column in ChrClasses.dbc has the spell family id
rektbyfaith
08-14-2025, 03:18 AM #18

Archived author: Lloyd2k4 • Posted: 2025-08-14T03:18:40.397000+00:00
Original source

oh yeah, it looks like SpellClassSet column in ChrClasses.dbc has the spell family id

rektbyfaith
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08-14-2025, 09:03 AM
#19
Archived author: Nitschi • Posted: 2025-08-14T09:03:04.333000+00:00
Original source

Always a valid question, but yep, restarted a few times to check with different approaches
The dual spec cost also stays at 1000 (so 10 silver)in the DB but doesn't work in-game
rektbyfaith
08-14-2025, 09:03 AM #19

Archived author: Nitschi • Posted: 2025-08-14T09:03:04.333000+00:00
Original source

Always a valid question, but yep, restarted a few times to check with different approaches
The dual spec cost also stays at 1000 (so 10 silver)in the DB but doesn't work in-game

rektbyfaith
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08-14-2025, 09:14 AM
#20
Archived author: Spargel • Posted: 2025-08-14T09:14:59.255000+00:00
Original source

Have you checked whether it actually reduces the money on hand by the full amount or if it just says it requires it and actually only takes 10 silver? I think the conf specifically mentions changing the cost of guild bank tabs will have that behavior.
rektbyfaith
08-14-2025, 09:14 AM #20

Archived author: Spargel • Posted: 2025-08-14T09:14:59.255000+00:00
Original source

Have you checked whether it actually reduces the money on hand by the full amount or if it just says it requires it and actually only takes 10 silver? I think the conf specifically mentions changing the cost of guild bank tabs will have that behavior.

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