Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] You'd need the client-side UI and spell DBC content too, though, right?

[DiscordArchive] You'd need the client-side UI and spell DBC content too, though, right?

[DiscordArchive] You'd need the client-side UI and spell DBC content too, though, right?

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rektbyfaith
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06-17-2025, 12:30 AM
#11
Archived author: Yuppls • Posted: 2025-06-17T00:30:58.824000+00:00
Original source

but thats nothing compared to the rest of it
rektbyfaith
06-17-2025, 12:30 AM #11

Archived author: Yuppls • Posted: 2025-06-17T00:30:58.824000+00:00
Original source

but thats nothing compared to the rest of it

rektbyfaith
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06-17-2025, 12:31 AM
#12
Archived author: MoneyMade • Posted: 2025-06-17T00:31:03.827000+00:00
Original source

The old structures and skills and variables are still their and if i can't get them i can pull them from past data
rektbyfaith
06-17-2025, 12:31 AM #12

Archived author: MoneyMade • Posted: 2025-06-17T00:31:03.827000+00:00
Original source

The old structures and skills and variables are still their and if i can't get them i can pull them from past data

rektbyfaith
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06-17-2025, 12:31 AM
#13
Archived author: MoneyMade • Posted: 2025-06-17T00:31:21.838000+00:00
Original source

But its the fact of implementing them progression style
rektbyfaith
06-17-2025, 12:31 AM #13

Archived author: MoneyMade • Posted: 2025-06-17T00:31:21.838000+00:00
Original source

But its the fact of implementing them progression style

rektbyfaith
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06-17-2025, 12:31 AM
#14
Archived author: metallinos • Posted: 2025-06-17T00:31:28.534000+00:00
Original source

There are quite a few talent and spell tooltip changes that won't lign up client-side, even if you adjust it server side
rektbyfaith
06-17-2025, 12:31 AM #14

Archived author: metallinos • Posted: 2025-06-17T00:31:28.534000+00:00
Original source

There are quite a few talent and spell tooltip changes that won't lign up client-side, even if you adjust it server side

rektbyfaith
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06-17-2025, 12:31 AM
#15
Archived author: MoneyMade • Posted: 2025-06-17T00:31:33.730000+00:00
Original source

But im just trying to do the Talent tress
rektbyfaith
06-17-2025, 12:31 AM #15

Archived author: MoneyMade • Posted: 2025-06-17T00:31:33.730000+00:00
Original source

But im just trying to do the Talent tress

rektbyfaith
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06-17-2025, 12:32 AM
#16
Archived author: Yuppls • Posted: 2025-06-17T00:32:03.382000+00:00
Original source

I'd have to bend knee to your greater knowledge on that. I'm just a fast talkin problem solver.
rektbyfaith
06-17-2025, 12:32 AM #16

Archived author: Yuppls • Posted: 2025-06-17T00:32:03.382000+00:00
Original source

I'd have to bend knee to your greater knowledge on that. I'm just a fast talkin problem solver.

rektbyfaith
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06-17-2025, 12:32 AM
#17
Archived author: MoneyMade • Posted: 2025-06-17T00:32:46.908000+00:00
Original source

Hey all help and knowledge is accepted here we are a community building a big project and projects for others
rektbyfaith
06-17-2025, 12:32 AM #17

Archived author: MoneyMade • Posted: 2025-06-17T00:32:46.908000+00:00
Original source

Hey all help and knowledge is accepted here we are a community building a big project and projects for others

rektbyfaith
Administrator
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06-17-2025, 12:33 AM
#18
Archived author: metallinos • Posted: 2025-06-17T00:33:55.727000+00:00
Original source

Here's an example code I send using warden inject to clients connected to my server, using AIO with no client-side setup, to add a sensible tooltip for the Chromatic mount, for example

```

local function ApplyChromaticMountTooltip(tooltip)
tooltip:ClearLines()
tooltip:AddLine("|cffffffffChromatic Mount|r")
tooltip:AddLine("|cffffffff1.5 sec cast|r")
tooltip:AddLine("Summons and dismisses a rideable")
tooltip:AddLine("Chromatic Drake. This is a very fast")
tooltip:AddLine("mount with permanent slow fall.")
tooltip:Show()
end

local function ModifySpellTooltip(tooltip)
local name, _, spellId = GameTooltip:GetSpell()
if spellId == 24576 then
ApplyChromaticMountTooltip(tooltip)
end
end


GameTooltip:HookScript("OnTooltipSetSpell", ModifySpellTooltip)```
rektbyfaith
06-17-2025, 12:33 AM #18

Archived author: metallinos • Posted: 2025-06-17T00:33:55.727000+00:00
Original source

Here's an example code I send using warden inject to clients connected to my server, using AIO with no client-side setup, to add a sensible tooltip for the Chromatic mount, for example

```

local function ApplyChromaticMountTooltip(tooltip)
tooltip:ClearLines()
tooltip:AddLine("|cffffffffChromatic Mount|r")
tooltip:AddLine("|cffffffff1.5 sec cast|r")
tooltip:AddLine("Summons and dismisses a rideable")
tooltip:AddLine("Chromatic Drake. This is a very fast")
tooltip:AddLine("mount with permanent slow fall.")
tooltip:Show()
end

local function ModifySpellTooltip(tooltip)
local name, _, spellId = GameTooltip:GetSpell()
if spellId == 24576 then
ApplyChromaticMountTooltip(tooltip)
end
end


GameTooltip:HookScript("OnTooltipSetSpell", ModifySpellTooltip)```

rektbyfaith
Administrator
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06-17-2025, 12:35 AM
#19
Archived author: metallinos • Posted: 2025-06-17T00:35:25.163000+00:00
Original source

Similarly, you could add a function to correct all incorrect panels, tooltips, etc., client side. But it sounds like a better idea to use DBCs so you won't have to write the addon overrides yourself
rektbyfaith
06-17-2025, 12:35 AM #19

Archived author: metallinos • Posted: 2025-06-17T00:35:25.163000+00:00
Original source

Similarly, you could add a function to correct all incorrect panels, tooltips, etc., client side. But it sounds like a better idea to use DBCs so you won't have to write the addon overrides yourself

rektbyfaith
Administrator
0
06-17-2025, 12:36 AM
#20
Archived author: MoneyMade • Posted: 2025-06-17T00:36:22.737000+00:00
Original source

See this is something new to me think of me as a first grader in an 8th grade class in some cases
rektbyfaith
06-17-2025, 12:36 AM #20

Archived author: MoneyMade • Posted: 2025-06-17T00:36:22.737000+00:00
Original source

See this is something new to me think of me as a first grader in an 8th grade class in some cases

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