Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] While I look into that, would anyone happen to know why I am getting a "chrono" error when building

[DiscordArchive] While I look into that, would anyone happen to know why I am getting a "chrono" error when building

[DiscordArchive] While I look into that, would anyone happen to know why I am getting a "chrono" error when building

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rektbyfaith
Administrator
0
02-22-2025, 05:45 AM
#21
Archived author: Kitzunu • Posted: 2025-02-22T05:45:01.733000+00:00
Original source

Maybe. We dont have any official debian support
rektbyfaith
02-22-2025, 05:45 AM #21

Archived author: Kitzunu • Posted: 2025-02-22T05:45:01.733000+00:00
Original source

Maybe. We dont have any official debian support

rektbyfaith
Administrator
0
02-22-2025, 05:46 AM
#22
Archived author: TerraByte • Posted: 2025-02-22T05:46:33.155000+00:00
Original source

Thank you, my last question would be: Should this be in my module CMakeLists.txt or the azerothcore's?
rektbyfaith
02-22-2025, 05:46 AM #22

Archived author: TerraByte • Posted: 2025-02-22T05:46:33.155000+00:00
Original source

Thank you, my last question would be: Should this be in my module CMakeLists.txt or the azerothcore's?

rektbyfaith
Administrator
0
02-22-2025, 05:47 AM
#23
Archived author: Kitzunu • Posted: 2025-02-22T05:47:28.733000+00:00
Original source

AC
rektbyfaith
02-22-2025, 05:47 AM #23

Archived author: Kitzunu • Posted: 2025-02-22T05:47:28.733000+00:00
Original source

AC

rektbyfaith
Administrator
0
02-22-2025, 05:47 AM
#24
Archived author: Kitzunu • Posted: 2025-02-22T05:47:53.626000+00:00
Original source

It enforces c++20 already, unless you changed it
rektbyfaith
02-22-2025, 05:47 AM #24

Archived author: Kitzunu • Posted: 2025-02-22T05:47:53.626000+00:00
Original source

It enforces c++20 already, unless you changed it

rektbyfaith
Administrator
0
02-22-2025, 05:48 AM
#25
Archived author: Kitzunu • Posted: 2025-02-22T05:48:13.533000+00:00
Original source

Anyway, we have been using it for 3years and 11days without any issues like this
rektbyfaith
02-22-2025, 05:48 AM #25

Archived author: Kitzunu • Posted: 2025-02-22T05:48:13.533000+00:00
Original source

Anyway, we have been using it for 3years and 11days without any issues like this

rektbyfaith
Administrator
0
02-22-2025, 06:02 AM
#26
Archived author: TerraByte • Posted: 2025-02-22T06:02:31.422000+00:00
Original source

void Creature::SetPosition(float x, float y, float z, float o)
{
if (!Acore::IsValidMapCoord(x, y, z, o))
return;

GetMap()->CreatureRelocation(this, x, y, z, o);
}


You can also setup a creature template. Let me know if I can help more!
rektbyfaith
02-22-2025, 06:02 AM #26

Archived author: TerraByte • Posted: 2025-02-22T06:02:31.422000+00:00
Original source

void Creature::SetPosition(float x, float y, float z, float o)
{
if (!Acore::IsValidMapCoord(x, y, z, o))
return;

GetMap()->CreatureRelocation(this, x, y, z, o);
}


You can also setup a creature template. Let me know if I can help more!

rektbyfaith
Administrator
0
02-22-2025, 06:17 AM
#27
Archived author: TerraByte • Posted: 2025-02-22T06:17:20.271000+00:00
Original source

You're the best. I got it to build. Thank you.
rektbyfaith
02-22-2025, 06:17 AM #27

Archived author: TerraByte • Posted: 2025-02-22T06:17:20.271000+00:00
Original source

You're the best. I got it to build. Thank you.

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