[DiscordArchive] While I look into that, would anyone happen to know why I am getting a "chrono" error when building
[DiscordArchive] While I look into that, would anyone happen to know why I am getting a "chrono" error when building
Archived author: Kitzunu • Posted: 2025-02-22T05:45:01.733000+00:00
Original source
Maybe. We dont have any official debian support
Archived author: TerraByte • Posted: 2025-02-22T05:46:33.155000+00:00
Original source
Thank you, my last question would be: Should this be in my module CMakeLists.txt or the azerothcore's?
Archived author: Kitzunu • Posted: 2025-02-22T05:47:28.733000+00:00
Original source
AC
Archived author: Kitzunu • Posted: 2025-02-22T05:47:53.626000+00:00
Original source
It enforces c++20 already, unless you changed it
Archived author: Kitzunu • Posted: 2025-02-22T05:48:13.533000+00:00
Original source
Anyway, we have been using it for 3years and 11days without any issues like this
Archived author: TerraByte • Posted: 2025-02-22T06:02:31.422000+00:00
Original source
void Creature::SetPosition(float x, float y, float z, float o)
{
if (!Acore::IsValidMapCoord(x, y, z, o))
return;
GetMap()->CreatureRelocation(this, x, y, z, o);
}
You can also setup a creature template. Let me know if I can help more!
Archived author: TerraByte • Posted: 2025-02-22T06:17:20.271000+00:00
Original source
You're the best. I got it to build. Thank you.