[DiscordArchive] in RemovePlayerFromMap ?
[DiscordArchive] in RemovePlayerFromMap ?
Archived author: Revision • Posted: 2025-01-10T14:14:31.680000+00:00
Original source
I have to ask though.. all that code added to all those instance scripts, why not make it a core function that is called instead? That way if you have to change something, you only have to change it in one place instead of all of those (which isn't every instance, and I'm curious as to why on that one too)
Archived author: Nyeriah • Posted: 2025-01-10T14:17:24.443000+00:00
Original source
I can take care of that later once its merged
Archived author: Nyeriah • Posted: 2025-01-10T14:17:50.741000+00:00
Original source
but if he wants to do it then sure
Archived author: Nyeriah • Posted: 2025-01-10T14:18:03.819000+00:00
Original source
logic needs to be handled in the parent class instancescript/instancemap
Archived author: Nyeriah • Posted: 2025-01-10T14:18:25.606000+00:00
Original source
a member needs to be added (e.g TeamInInstance)
Archived author: Nyeriah • Posted: 2025-01-10T14:19:08.736000+00:00
Original source
then a function to access it from instance scripts to handle spawns and everything else
Archived author: Nyeriah • Posted: 2025-01-10T14:19:56.191000+00:00
Original source
unfortunatelly I wont have the availability to guide them through the process tho
Archived author: OUTRAKE • Posted: 2025-01-10T14:24:27.922000+00:00
Original source
yea and im not sure how to implement that
Archived author: OUTRAKE • Posted: 2025-01-10T14:24:57.186000+00:00
Original source
because of the `TeamIdInInstance`