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[DiscordArchive] in RemovePlayerFromMap ?

[DiscordArchive] in RemovePlayerFromMap ?

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rektbyfaith
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01-10-2025, 02:14 PM
#21
Archived author: Revision • Posted: 2025-01-10T14:14:31.680000+00:00
Original source

I have to ask though.. all that code added to all those instance scripts, why not make it a core function that is called instead? That way if you have to change something, you only have to change it in one place instead of all of those (which isn't every instance, and I'm curious as to why on that one too)
rektbyfaith
01-10-2025, 02:14 PM #21

Archived author: Revision • Posted: 2025-01-10T14:14:31.680000+00:00
Original source

I have to ask though.. all that code added to all those instance scripts, why not make it a core function that is called instead? That way if you have to change something, you only have to change it in one place instead of all of those (which isn't every instance, and I'm curious as to why on that one too)

rektbyfaith
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01-10-2025, 02:17 PM
#22
Archived author: Nyeriah • Posted: 2025-01-10T14:17:24.443000+00:00
Original source

I can take care of that later once its merged
rektbyfaith
01-10-2025, 02:17 PM #22

Archived author: Nyeriah • Posted: 2025-01-10T14:17:24.443000+00:00
Original source

I can take care of that later once its merged

rektbyfaith
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01-10-2025, 02:17 PM
#23
Archived author: Nyeriah • Posted: 2025-01-10T14:17:50.741000+00:00
Original source

but if he wants to do it then sure
rektbyfaith
01-10-2025, 02:17 PM #23

Archived author: Nyeriah • Posted: 2025-01-10T14:17:50.741000+00:00
Original source

but if he wants to do it then sure

rektbyfaith
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01-10-2025, 02:18 PM
#24
Archived author: Nyeriah • Posted: 2025-01-10T14:18:03.819000+00:00
Original source

logic needs to be handled in the parent class instancescript/instancemap
rektbyfaith
01-10-2025, 02:18 PM #24

Archived author: Nyeriah • Posted: 2025-01-10T14:18:03.819000+00:00
Original source

logic needs to be handled in the parent class instancescript/instancemap

rektbyfaith
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01-10-2025, 02:18 PM
#25
Archived author: Nyeriah • Posted: 2025-01-10T14:18:25.606000+00:00
Original source

a member needs to be added (e.g TeamInInstance)
rektbyfaith
01-10-2025, 02:18 PM #25

Archived author: Nyeriah • Posted: 2025-01-10T14:18:25.606000+00:00
Original source

a member needs to be added (e.g TeamInInstance)

rektbyfaith
Administrator
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01-10-2025, 02:19 PM
#26
Archived author: Nyeriah • Posted: 2025-01-10T14:19:08.736000+00:00
Original source

then a function to access it from instance scripts to handle spawns and everything else
rektbyfaith
01-10-2025, 02:19 PM #26

Archived author: Nyeriah • Posted: 2025-01-10T14:19:08.736000+00:00
Original source

then a function to access it from instance scripts to handle spawns and everything else

rektbyfaith
Administrator
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01-10-2025, 02:19 PM
#27
Archived author: Nyeriah • Posted: 2025-01-10T14:19:56.191000+00:00
Original source

unfortunatelly I wont have the availability to guide them through the process tho
rektbyfaith
01-10-2025, 02:19 PM #27

Archived author: Nyeriah • Posted: 2025-01-10T14:19:56.191000+00:00
Original source

unfortunatelly I wont have the availability to guide them through the process tho

rektbyfaith
Administrator
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01-10-2025, 02:24 PM
#28
Archived author: OUTRAKE • Posted: 2025-01-10T14:24:27.922000+00:00
Original source

yea and im not sure how to implement that
rektbyfaith
01-10-2025, 02:24 PM #28

Archived author: OUTRAKE • Posted: 2025-01-10T14:24:27.922000+00:00
Original source

yea and im not sure how to implement that

rektbyfaith
Administrator
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01-10-2025, 02:24 PM
#29
Archived author: OUTRAKE • Posted: 2025-01-10T14:24:57.186000+00:00
Original source

because of the `TeamIdInInstance`
rektbyfaith
01-10-2025, 02:24 PM #29

Archived author: OUTRAKE • Posted: 2025-01-10T14:24:57.186000+00:00
Original source

because of the `TeamIdInInstance`

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