[DiscordArchive] Hello all!
[DiscordArchive] Hello all!
Archived author: olmrgreen • Posted: 2024-10-08T16:20:24.612000+00:00
Original source
Hello all!
I'm currently stuck on a rather simple issue. It seems like the authserver and worldserver binaries always try to get the conf files in the path i've compiled the core in.
I'm unable to set the conf path to be relative to the binaries location.
So as soon as I'm moving the conf files and binaries to another location everything breaks and i'm getting the following error:
> Config::LoadFile: Failed open file [...]
Could someone please tell me how to do this? Is there some flag i'm missing?
Archived author: Revision • Posted: 2024-10-08T16:52:45.641000+00:00
Original source
I think it's -c <path> but it won't work for modules
Archived author: olmrgreen • Posted: 2024-10-08T16:58:40.088000+00:00
Original source
ah i see
Archived author: olmrgreen • Posted: 2024-10-08T16:58:58.599000+00:00
Original source
alright, thanks! I can work with that
Archived author: olmrgreen • Posted: 2024-10-08T17:01:55.412000+00:00
Original source
so you mean modules are just ignoring that param? I haven't touched wow server emulation for a very long time now, whats the best way/best practice to support multiple realms then - compiling each worldserver seperately?
Archived author: Revision • Posted: 2024-10-08T17:04:01.820000+00:00
Original source
The core isn't using that parameter for modules, just authserver/worldserver.conf
Archived author: Revision • Posted: 2024-10-08T17:08:23.625000+00:00
Original source
I don't run identical realms but I do run 3. I do compile them separately but use the same data files. If they're identical (I mean the same core code, the same modules - not configs) you might be able to just run cmake 3 times with different install prefixes and make install but there are no guarantees
Archived author: olmrgreen • Posted: 2024-10-08T17:15:11.624000+00:00
Original source
Alright I'll try that! Thanks for helping out
Archived author: JonathanAkaJD • Posted: 2024-10-08T18:10:06.010000+00:00
Original source
Hey, I have a question. How does contributing code to azerothcore work? How is it decided if something is integrated into the master branch? For example, I wanted a maintenance mode That I could just toggle on and off with a .gm command. So I implemented code for such. Don't know if it's something worth sharing tho.
Archived author: Rymercyble • Posted: 2024-10-08T18:12:59.962000+00:00
Original source
if its not blizzlike fix u need to ask or just try PR and see if it gets rejected