[Archive] Adding mount sounds and other items
[Archive] Adding mount sounds and other items
Archived author: Wpgn • Posted: 2019-04-09T15:07:09+00:00
Original source
So I been working on porting some mounts from other expansions into my wotlk server I got them all working in game but I have a couple of questions and sorry for any bad spelling I have dyslexia so bare with me lol ![]()
so the first thing is after adding the golden king I can not seam to work out how to add the saddle to the mount all the data seams correct but yet it still will not show in game as screen shot below shows,
37169,3720,0,0,1.0,255,"ALLIANCELION","","ALLIANCELIONARMOR","AllianceLionBanner",-1,0,0,0,0x0,0,
now other part is I am trying to add the correct audio files for the mounts I have already moved the audio into my patched MPQ and I been told to check CreatureSoundData.dbc, but problem is I have no way of knowing what codes are what for the mount is there anyway of finding out this information?
cheers
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Archived author: wungasaurus • Posted: 2019-04-10T05:32:54+00:00
Original source
You want to look at the M2‘s „events“ block: https://wowdev.wiki/M2#Events
Likely there is a $SND that plays on the MountSpecial track which directly has the ID as data. There might also be a different event that triggers the sound, without data set, meaning it is referenced via CreatureSoundData, which is referenced by CreatureDisplayInfo.
Quote: On 4/10/2019 at 7:32 AM, wungasaurus said:$SND event doesn't working for mounts.
You want to look at the M2‘s „events“ block: https://wowdev.wiki/M2#Events
Likely there is a $SND that plays on the MountSpecial track which directly has the ID as data. There might also be a different event that triggers the sound, without data set, meaning it is referenced via CreatureSoundData, which is referenced by CreatureDisplayInfo.
Archived author: highlord • Posted: 2019-04-16T09:27:57+00:00
Original source
Quote: On 4/10/2019 at 7:32 AM, wungasaurus said:$SND event doesn't working for mounts.
You want to look at the M2‘s „events“ block: https://wowdev.wiki/M2#Events
Likely there is a $SND that plays on the MountSpecial track which directly has the ID as data. There might also be a different event that triggers the sound, without data set, meaning it is referenced via CreatureSoundData, which is referenced by CreatureDisplayInfo.