[Archive] HoTs to Wow texture problem
[Archive] HoTs to Wow texture problem
Archived author: Darkkang • Posted: 2017-02-06T00:44:11+00:00
Original source
It's work! We have added the textures to Blender now.
Now only need to find a way to export to .m2 (m2i don't have skins and anims) with skins and anims, How can I do it?
OBJtoM2? itsn't work for me ![]()
¡Thanks!
Quote: 10 hours ago, Darkkang said:As far as I know, m2i-m2 is what you use for character models, and it does produce .skin files.
Now only need to find a way to export to .m2 (m2i don't have skins and anims) with skins and anims, How can I do it?
Archived author: Смердокрыл • Posted: 2017-02-06T10:52:25+00:00
Original source
Quote: 10 hours ago, Darkkang said:As far as I know, m2i-m2 is what you use for character models, and it does produce .skin files.
Now only need to find a way to export to .m2 (m2i don't have skins and anims) with skins and anims, How can I do it?
![[Image: 278676dbbf8a90e6cff888f27486947f.png]](https://i.gyazo.com/278676dbbf8a90e6cff888f27486947f.png)
Archived author: byDash • Posted: 2017-02-06T19:55:49+00:00
Original source
Hello, I'm Darkkang's partner.
I used CascView to extract the Storm_Hero_D3CrusaderF_Base.m3 model and the storm_hero_d3crusaderf_base_diff textures.
I've followed the Met@ tutorial (http://modcraft.superparanoid.de/viewtop...=20&t=9466) and here's the result:
![[Image: 278676dbbf8a90e6cff888f27486947f.png]](https://i.gyazo.com/278676dbbf8a90e6cff888f27486947f.png)
The problem now is to convert this .obj to .m2.
I have tried using Blender's plugin for this, and also the OBJtoM2, and with none of them I get the conversion to .m2.
Could anyone help me please?
Thanks for your attention.
Archived author: Gurluas • Posted: 2017-02-06T20:13:31+00:00
Original source
I'm surprised you're porting standard Johanna and not the Spellbreaker one. I take it you're not gonna use this for a wow server but a special project?
Archived author: byDash • Posted: 2017-02-06T20:20:46+00:00
Original source
I will use it as an elite member of the Argent Crusade.
I have chosen Johanna to start, but if it works I will try to add all the models of Warcraft in Heroes, and some more of Diablo or another game.
And of course, Johanna Spellbreaker too ![]()
Quote: 4 minutes ago, byDash said:Well you can always recolor her tabard to have the Argent logo
I will use it as an elite member of the Argent Crusade.
I have chosen Johanna to start, but if it works I will try to add all the models of Warcraft in Heroes, and some more of Diablo or another game.
And of course, Johanna Spellbreaker too
Archived author: Gurluas • Posted: 2017-02-06T20:25:33+00:00
Original source
Quote: 4 minutes ago, byDash said:Well you can always recolor her tabard to have the Argent logo
I will use it as an elite member of the Argent Crusade.
I have chosen Johanna to start, but if it works I will try to add all the models of Warcraft in Heroes, and some more of Diablo or another game.
And of course, Johanna Spellbreaker too
Archived author: Смердокрыл • Posted: 2017-02-06T21:15:33+00:00
Original source
Why would you use OBJtoM2? It's only for items/objects, as far as I know. Creatures should be done using M2i<->M2.
Quote: 1 hour ago, Смердокрыл said:Because the model I have is in .obj format, and I want it in .m2 format to import it into WoW
Why would you use OBJtoM2? It's only for items/objects, as far as I know. Creatures should be done using M2i<->M2.
Archived author: byDash • Posted: 2017-02-06T22:24:30+00:00
Original source
Quote: 1 hour ago, Смердокрыл said:Because the model I have is in .obj format, and I want it in .m2 format to import it into WoW
Why would you use OBJtoM2? It's only for items/objects, as far as I know. Creatures should be done using M2i<->M2.
Quote: 1 minute ago, byDash said:Doesn't HoTS use .m3 format, not .obj?
Because the model I have is in .obj format, and I want it in .m2 format to import it into WoW
Archived author: Смердокрыл • Posted: 2017-02-06T22:26:49+00:00
Original source
Quote: 1 minute ago, byDash said:Doesn't HoTS use .m3 format, not .obj?
Because the model I have is in .obj format, and I want it in .m2 format to import it into WoW
Archived author: byDash • Posted: 2017-02-06T22:30:04+00:00
Original source
Yep, but to be able to edit it has to be exported to .obj according to the Met@'s tutorial, I think
EDIT: Ooops double post, delete this please