Forums WoW Modding Discussion Miscellaneous [Archive] LootMode

[Archive] LootMode

[Archive] LootMode

rektbyfaith
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11-04-2025, 05:10 PM
#1
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Anyone knows the bitmask functions of the LootMode in TrinityCore? Their wiki doesn't include a table for each bitmask.

Trying to fix an issue where loot doesnt drop from Throne of Lightning series of Raid. None of the mobs/bosses are dropping any loot so thinking Loot Mode value might be the issue?

Thanks in advance!
rektbyfaith
11-04-2025, 05:10 PM #1

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Anyone knows the bitmask functions of the LootMode in TrinityCore? Their wiki doesn't include a table for each bitmask.

Trying to fix an issue where loot doesnt drop from Throne of Lightning series of Raid. None of the mobs/bosses are dropping any loot so thinking Loot Mode value might be the issue?

Thanks in advance!

rektbyfaith
Administrator
0
11-04-2025, 05:10 PM
#2
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

I've also posted the question on trinity gitlab and waiting for their response at the moment
rektbyfaith
11-04-2025, 05:10 PM #2

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

I've also posted the question on trinity gitlab and waiting for their response at the moment

rektbyfaith
Administrator
0
11-04-2025, 05:10 PM
#3
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Maybe this is what you're looking for.

[Image: 1636399903214-png.1895]
rektbyfaith
11-04-2025, 05:10 PM #3

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Maybe this is what you're looking for.

[Image: 1636399903214-png.1895]

rektbyfaith
Administrator
0
11-04-2025, 05:10 PM
#4
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Hey Yukki, thanks for finding this information. Appreciated!

That said, I still don't have a clear idea why or how this setting can be used. The reason why I asked this is because, I did an experiment on a repack where the Throne of Light RAID, none of the mobs would be dropping any loot at all - not even gold coins. I edited all the loot tables DB to 100% chance, just to try to find out the cause, but eventually this had no effect.

Here's my post on the TrinityCore Gitlab, but nobody has replied me with anything yet.

https://github.com/TrinityCore/TrinityCo...ions/27254

Which is why I am suspecting maybe there is a setting that controls whether a Raid will give you drops or not, a on/off switch of some sort. Could be related to your instanceID, or it could be LootMode, I have no clue... It may not even be a SQL database issue, who knows.
rektbyfaith
11-04-2025, 05:10 PM #4

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Hey Yukki, thanks for finding this information. Appreciated!

That said, I still don't have a clear idea why or how this setting can be used. The reason why I asked this is because, I did an experiment on a repack where the Throne of Light RAID, none of the mobs would be dropping any loot at all - not even gold coins. I edited all the loot tables DB to 100% chance, just to try to find out the cause, but eventually this had no effect.

Here's my post on the TrinityCore Gitlab, but nobody has replied me with anything yet.

https://github.com/TrinityCore/TrinityCo...ions/27254

Which is why I am suspecting maybe there is a setting that controls whether a Raid will give you drops or not, a on/off switch of some sort. Could be related to your instanceID, or it could be LootMode, I have no clue... It may not even be a SQL database issue, who knows.

rektbyfaith
Administrator
0
11-04-2025, 05:10 PM
#5
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Make sure that in the creature_template table the mobs have the specific lootid, maybe they don't have that.
rektbyfaith
11-04-2025, 05:10 PM #5

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Make sure that in the creature_template table the mobs have the specific lootid, maybe they don't have that.

rektbyfaith
Administrator
0
11-04-2025, 05:10 PM
#6
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Currently in creature_template table , the boss's entry value is same as lootid, as following:

entryNAMEfactionnpcflaglootidflags_extra68476Horridon14068476169204Spawn of Horridon35000368476Horridon (4)1403684761768476Horridon (7)1407684761
Where else is this lootid used?
rektbyfaith
11-04-2025, 05:10 PM #6

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

Currently in creature_template table , the boss's entry value is same as lootid, as following:

entryNAMEfactionnpcflaglootidflags_extra68476Horridon14068476169204Spawn of Horridon35000368476Horridon (4)1403684761768476Horridon (7)1407684761
Where else is this lootid used?

rektbyfaith
Administrator
0
11-04-2025, 05:10 PM
#7
Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

The bitmask functions for the LootMode in TrinityCore can be found in the source code of the project Infinite Fusion Calculator. TrinityCore is an open-source MMO framework and emulator for World of Warcraft, and its source code contains the implementation details of various features, including loot handling.
rektbyfaith
11-04-2025, 05:10 PM #7

Archived author: voralyx • Posted: 2025-11-04T18:10:53.179998
Original source

The bitmask functions for the LootMode in TrinityCore can be found in the source code of the project Infinite Fusion Calculator. TrinityCore is an open-source MMO framework and emulator for World of Warcraft, and its source code contains the implementation details of various features, including loot handling.

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