[DiscordArchive] Very neat, are these for Epsilon?
[DiscordArchive] Very neat, are these for Epsilon?
Archived author: Bignut • Posted: 2024-05-13T15:54:12.645000+00:00
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The first vid I ever watched was the Dalaran one
Archived author: Shevron • Posted: 2024-05-13T15:54:23.142000+00:00
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its gotta be his best work - high elf area a close 2nd
Archived author: Shevron • Posted: 2024-05-13T15:54:29.929000+00:00
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and his stromgarde restoration
Archived author: Shevron • Posted: 2024-05-13T15:54:43.782000+00:00
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also make the change to noggit red already....
Archived author: Shevron • Posted: 2024-05-13T15:54:58.970000+00:00
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i struggled in the old one for too long
Archived author: Paco • Posted: 2024-05-13T15:58:09.688000+00:00
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You're 100% right. The areas around IF and the airport were my first areas I worked on in Noggit. Things have come a long way in terms of the work floe etc, but I have a ton of texturing work to do to make it look more legit. I was just getting the basics down, and testing some of the ideas in game for the first time.
One thing to note is, It does in fact look pretty close in Noggit to in game, but in game has a way of hiding certain things while accentuating other stuff so to speak.
Archived author: ᚠᛖᚾᛄᚪ • Posted: 2024-05-13T15:59:28.390000+00:00
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Tends to be the case, in editor is almost never the same as in client/game
Archived author: ᚠᛖᚾᛄᚪ • Posted: 2024-05-13T16:00:08.113000+00:00
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You’ll learn the editor quirks fairly quickly if you keep going
Archived author: Paco • Posted: 2024-05-13T16:02:39.953000+00:00
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Yeah, thats just it you become more familiar with the tools and what they can do, as well as learning how to manipulate the environment to the way you like to.
One thing though that I could suggest to anyone using Noggit is, get a test server setup and be ready to get some maps ready for testing done so you can see it in game before you get too ahead of yourself. Noggit has a way of sort of mking thins "appear" smaller to the modder using Noggit, then all of a sudden you load up your game, and you begin to realize how big the model, terrain you modded etc
Archived author: ᚠᛖᚾᛄᚪ • Posted: 2024-05-13T16:03:22.847000+00:00
Original source
Also never forget to make plenty of backups