[Archive] Terrain Generator Blender 2.8 0.0.2
[Archive] Terrain Generator Blender 2.8 0.0.2
![[Image: PortCraft.png.0592f730abdf8d0bafb5f3bf1d6069c5.png]](https://www.wowmodding.net/uploads/monthly_2020_06/PortCraft.png.0592f730abdf8d0bafb5f3bf1d6069c5.png)
Archived author: importer • Posted: 2020-06-25T21:32:02+00:00
Original source
Original source
A Blender Scene with an Alphamap Generator and the Original ADT Size.
USED ADDONS BLENDER:
A.N.T. Official Blender Addon,
WoW Blender Studio,
UNITY:
Terrain Tools
Unity works extremely well with the Terrain Generation using the 2019 Version in combination with the Terrain Tools and a Terrain Export Script and the Alpha Generator from Blender you can take any terrain shape from any Expansion and print it into a Unity Terrain aswell Texturing. The Terrain inside the Grid is 1 ADT. To get the Raw data out of the Terrain, on the top you can export the Terrain as .OBJ and with the Terrain Tools under the Menu Asset/Terrain Tool you can export your texture Layers as RGB the PNG is in a weird format, open it with your favourite Image Editor and Seperate the Image by Color, RGB and there are now the 3 Texture Layers-> Desaturate them and theyre ready to use for FUTA.
To Convert the Terrain to an ADT use the ObjtoADT:
OBJtoADT
![[Image: PortCraft.png.0592f730abdf8d0bafb5f3bf1d6069c5.png]](https://www.wowmodding.net/uploads/monthly_2020_06/PortCraft.png.0592f730abdf8d0bafb5f3bf1d6069c5.png)
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