[DiscordArchive] This is what I see in Trinity right now
[DiscordArchive] This is what I see in Trinity right now
Archived author: Inevitable • Posted: 2022-05-08T19:06:30.076000+00:00
Original source
Archived author: Inevitable • Posted: 2022-05-08T19:06:30.274000+00:00
Original source
For the first edit that is.
Archived author: <o> • Posted: 2022-05-08T19:07:03.967000+00:00
Original source
this is the only really important edit https://github.com/tswow/TrinityCore/com...2a49adR437
[Embed: trinitycore: increase available flight path points · tswow/TrinityC...]
https://github.com/tswow/TrinityCore/com...d368858d79
Archived author: <o> • Posted: 2022-05-08T19:07:59.563000+00:00
Original source
the other ones are just safety i think
Archived author: <o> • Posted: 2022-05-08T19:08:12.064000+00:00
Original source
but i don't remember in what direction so you might need them eventually idk, only if the server starts crashing on startup
Archived author: Inevitable • Posted: 2022-05-08T19:09:01.378000+00:00
Original source
Thank you so much! So after recompiling with those edits, that should allow the server to recognize higher taxi IDs. I set both mounts for A/H to the same model just to test.
Archived author: <o> • Posted: 2022-05-08T19:09:41.424000+00:00
Original source
i don't remember how the server handled those with both alliance/horde mounts, i think it automatically merges with both faction masks but i don't remember
Archived author: <o> • Posted: 2022-05-08T19:09:52.520000+00:00
Original source
if that doesn't work just try it in one column and both factions until it does
Archived author: Inevitable • Posted: 2022-05-08T19:18:57.782000+00:00
Original source
Are there any database changes required? Recompiled with the important edit and still receiving the same result. Clicking the flight master does nothing.
Archived author: Inevitable • Posted: 2022-05-08T19:20:11.939000+00:00
Original source
The custom flightmaster works if I place him around Blizzard's continents.