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[DiscordArchive] This is what I see in Trinity right now

[DiscordArchive] This is what I see in Trinity right now

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rektbyfaith
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05-08-2022, 08:44 PM
#21
Archived author: Adspartan • Posted: 2022-05-08T20:44:24.929000+00:00
Original source

(I don't remember what I did though, it was years ago)
rektbyfaith
05-08-2022, 08:44 PM #21

Archived author: Adspartan • Posted: 2022-05-08T20:44:24.929000+00:00
Original source

(I don't remember what I did though, it was years ago)

rektbyfaith
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05-08-2022, 09:01 PM
#22
Archived author: Inevitable • Posted: 2022-05-08T21:01:18.165000+00:00
Original source

Currently learning how to do all the custom maps now. I had gotten the minimap up and running but now I see I have to get a few .blp's of exactly 256x256 to stitch together. Is there an easy way to take a photo in noggit and then use PS to slice it up?
rektbyfaith
05-08-2022, 09:01 PM #22

Archived author: Inevitable • Posted: 2022-05-08T21:01:18.165000+00:00
Original source

Currently learning how to do all the custom maps now. I had gotten the minimap up and running but now I see I have to get a few .blp's of exactly 256x256 to stitch together. Is there an easy way to take a photo in noggit and then use PS to slice it up?

rektbyfaith
Administrator
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05-09-2022, 04:45 AM
#23
Archived author: <o> • Posted: 2022-05-09T04:45:17.926000+00:00
Original source

yeah i only really tried this after i had my worldmapcontinent working, so didn't know that was needed
rektbyfaith
05-09-2022, 04:45 AM #23

Archived author: <o> • Posted: 2022-05-09T04:45:17.926000+00:00
Original source

yeah i only really tried this after i had my worldmapcontinent working, so didn't know that was needed

rektbyfaith
Administrator
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05-09-2022, 04:48 AM
#24
Archived author: <o> • Posted: 2022-05-09T04:48:33.110000+00:00
Original source

but the taxi map doesn't use the worldmap texture, it's a separate texture `Interface\TAXIFRAME\TAXIMAP_<your-map-id>.blp`, e.g. `Interface\TAXIFRAME\TAXIMAP_725.blp`
rektbyfaith
05-09-2022, 04:48 AM #24

Archived author: <o> • Posted: 2022-05-09T04:48:33.110000+00:00
Original source

but the taxi map doesn't use the worldmap texture, it's a separate texture `Interface\TAXIFRAME\TAXIMAP_<your-map-id>.blp`, e.g. `Interface\TAXIFRAME\TAXIMAP_725.blp`

rektbyfaith
Administrator
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05-09-2022, 04:49 AM
#25
Archived author: <o> • Posted: 2022-05-09T04:49:10.747000+00:00
Original source

but the worldmap needs to be set up so it knows where to put the markers
rektbyfaith
05-09-2022, 04:49 AM #25

Archived author: <o> • Posted: 2022-05-09T04:49:10.747000+00:00
Original source

but the worldmap needs to be set up so it knows where to put the markers

rektbyfaith
Administrator
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05-09-2022, 10:29 AM
#26
Archived author: Adspartan • Posted: 2022-05-09T10:29:36.164000+00:00
Original source

I just checked, there's no underscore in the taxi map name
rektbyfaith
05-09-2022, 10:29 AM #26

Archived author: Adspartan • Posted: 2022-05-09T10:29:36.164000+00:00
Original source

I just checked, there's no underscore in the taxi map name

rektbyfaith
Administrator
0
05-09-2022, 10:32 AM
#27
Archived author: <o> • Posted: 2022-05-09T10:32:32.611000+00:00
Original source

yeah my bad, we use underscores for map names _before_ we convert to numbers
rektbyfaith
05-09-2022, 10:32 AM #27

Archived author: <o> • Posted: 2022-05-09T10:32:32.611000+00:00
Original source

yeah my bad, we use underscores for map names _before_ we convert to numbers

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