[DiscordArchive] Redgouf - Item Slot 20
[DiscordArchive] Redgouf - Item Slot 20
Archived author: Nix • Posted: 2024-05-17T20:01:43.488000+00:00
Original source
but nobody else will be able to see it, unless you also hook into the grid and make sure to send that data too, when the Object Update packet is built and the item has changed, just be aware of that
Archived author: Redgouf • Posted: 2024-05-17T20:04:22.744000+00:00
Original source
My ultimate goal with all of this was simply to let the Neck slot render a geoset/clothing texture/ or m2 - I just ended up trying to make a new slot as a replacement, instead of messing with the already-established one
Archived author: Redgouf • Posted: 2024-05-17T20:04:34.398000+00:00
Original source
but now I might as well just modify `neck`
Archived author: Widget • Posted: 2024-05-17T20:07:34.704000+00:00
Original source
render geoset? i dont understand
Archived author: Redgouf • Posted: 2024-05-17T20:09:14.052000+00:00
Original source
the neck and ring slots are not currently visualized on the character, right? I wanted to allow for new TorsoUpper textures to be shown ontop of clothing (which would be a texture) or physically showing a necklace (which would be a geoset) - like how certain shirt sleeves are tight and some are cuffed/flared.
![[Image: image.png?ex=690c581e&is=690b069e&hm=07c...c35bd7be3&]](https://cdn.discordapp.com/attachments/1241112899301277818/1241120855077949551/image.png?ex=690c581e&is=690b069e&hm=07c059ec782f57c4311d318fccc58091611a4bcd338b3bb0b1e21c8c35bd7be3&)
Archived author: Redgouf • Posted: 2024-05-17T20:11:10.808000+00:00
Original source
I was able to get a working texture example (by replacing the Tabard item):
![[Image: image.png?ex=690c581e&is=690b069e&hm=07c...c35bd7be3&]](https://cdn.discordapp.com/attachments/1241112899301277818/1241120855077949551/image.png?ex=690c581e&is=690b069e&hm=07c059ec782f57c4311d318fccc58091611a4bcd338b3bb0b1e21c8c35bd7be3&)
Archived author: Redgouf • Posted: 2024-05-17T20:11:13.275000+00:00
Original source
so that's the idea
![[Image: image.png?ex=690c583e&is=690b06be&hm=675...cdc5b5d8e&]](https://cdn.discordapp.com/attachments/1241112899301277818/1241120989891268618/image.png?ex=690c583e&is=690b06be&hm=675b4bc6f41d6d44e1d1f55ff0962bf4c6e76cbc85c6938dde61947cdc5b5d8e&)
Archived author: Redgouf • Posted: 2024-05-17T20:11:42.976000+00:00
Original source
![[Image: image.png?ex=690c583e&is=690b06be&hm=675...cdc5b5d8e&]](https://cdn.discordapp.com/attachments/1241112899301277818/1241120989891268618/image.png?ex=690c583e&is=690b06be&hm=675b4bc6f41d6d44e1d1f55ff0962bf4c6e76cbc85c6938dde61947cdc5b5d8e&)
Archived author: Widget • Posted: 2024-05-17T20:18:43.338000+00:00
Original source
not sure how this shit works tbf, but couldnt you just send different item display id depending on neck equipped?
Archived author: Widget • Posted: 2024-05-17T20:20:49.378000+00:00
Original source
but that prob. wouldnt go into detail like individual chest parts or whatever