[DiscordArchive] For a M2 (or alternatively a Creature record) is there a way to Raise/Lower the height of the model?
[DiscordArchive] For a M2 (or alternatively a Creature record) is there a way to Raise/Lower the height of the model?
Archived author: A2 • Posted: 2024-11-15T00:43:23.122000+00:00
Original source
Rootbone should be at 0,0,0 because it defines model's base
Archived author: A2 • Posted: 2024-11-15T00:44:01.352000+00:00
Original source
That is used by multiple other features
Archived author: Xahnder • Posted: 2024-11-15T00:53:20.012000+00:00
Original source
Alright, I'll move it back and do it the hard way
Archived author: Xahnder • Posted: 2024-11-15T17:15:44.843000+00:00
Original source
FYI for anyone that finds this topic: The easiest way to do this for me was to iterate through all bones that have a parent of root, and modify the translation frame sequence by a fixed value. Avoided having to move root, and having to modify the mesh geometry.
Archived author: Intemporel • Posted: 2024-11-15T20:46:09.422000+00:00
Original source
There is more than just bose in case of you are doing a more complex model, don't forget:
- header bounding box
- header collision box
- sequence sphere
- bone pivot
- vertex position
- attachment position
- camera position
- ribbon position
- particle position
Archived author: A2 • Posted: 2024-11-15T22:09:51.820000+00:00
Original source
You don't have to change positions of some of those stuff
Archived author: A2 • Posted: 2024-11-15T22:10:10.247000+00:00
Original source
most are relative to the bone they are attached too
Archived author: A2 • Posted: 2024-11-15T22:10:34.947000+00:00
Original source
And for repositioning the model you need to change only bone posiiton and vertex position with bounding boxes