[DiscordArchive] Hello guys, i have a question, in AC on the tab...
[DiscordArchive] Hello guys, i have a question, in AC on the tab...
Archived author: Needle • Posted: 2024-12-23T14:21:34.015000+00:00
Original source
Archived author: Needle • Posted: 2024-12-23T14:21:34.847000+00:00
Original source
Thread automatically created by Travven in <#415944535718494208>
Archived author: Deleted User • Posted: 2024-12-23T14:47:07.418000+00:00
Original source
Take a look at - https://trinitycore.info/database/335/wo...model_info this might be what you mean
[Embed: creature_model_info]
https://trinitycore.info/database/335/wo...model_info
Archived author: Travven • Posted: 2024-12-23T15:01:35.150000+00:00
Original source
no, that means, the maximun range the creature can auto-attack you
Archived author: Travven • Posted: 2024-12-23T15:01:44.595000+00:00
Original source
iam talking about maximum range creature can detect you
Archived author: Travven • Posted: 2024-12-23T15:01:53.907000+00:00
Original source
to enter in combat with you
Archived author: Deleted User • Posted: 2024-12-23T15:02:10.619000+00:00
Original source
I thought so, as in aggro range?
Archived author: Deleted User • Posted: 2024-12-23T15:06:02.193000+00:00
Original source
I'm not sure how its done in TrinityCore, and looking up the DB i can't see anything that stands out there. It might be the need to add a new column and add a little bit of code to change the range
Archived author: Deleted User • Posted: 2024-12-23T15:06:40.520000+00:00
Original source
```###################################################################################################
# CREATURE SETTINGS
#
# ThreatRadius
# Description: Distance for creatures to evade after being pulled away from the combat
# starting point. If ThreatRadius is less than creature aggro radius then aggro
# radius will be used.
# Default: 60
ThreatRadius = 60
#
# Rate.Creature.Aggro
# Description: Aggro radius percentage.
# Default: 1 - (Enabled, 100%)
# 1.5 - (Enabled, 150%)
# 0 - (Disabled, 0%)
Rate.Creature.Aggro = 1```
Archived author: Deleted User • Posted: 2024-12-23T15:07:19.720000+00:00
Original source
```# MonsterSight
# Description: The maximum distance in yards that a "monster" creature can see
# regardless of level difference (through CreatureAI::IsVisible).
# Increases CONFIG_SIGHT_MONSTER to 50 yards. Used to be 20 yards.
# Default: 50.000000
MonsterSight = 50.000000```