Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] Is there a way to create new blimp/ship paths b...

[DiscordArchive] Is there a way to create new blimp/ship paths b...

[DiscordArchive] Is there a way to create new blimp/ship paths b...

rektbyfaith
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03-07-2025, 06:32 PM
#1
Archived author: Needle • Posted: 2025-03-07T18:32:57.842000+00:00
Original source

rektbyfaith
03-07-2025, 06:32 PM #1

Archived author: Needle • Posted: 2025-03-07T18:32:57.842000+00:00
Original source

rektbyfaith
Administrator
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03-07-2025, 06:32 PM
#2
Archived author: Needle • Posted: 2025-03-07T18:32:58.681000+00:00
Original source

Thread automatically created by Jeee in <#415944535718494208>
rektbyfaith
03-07-2025, 06:32 PM #2

Archived author: Needle • Posted: 2025-03-07T18:32:58.681000+00:00
Original source

Thread automatically created by Jeee in <#415944535718494208>

rektbyfaith
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03-07-2025, 06:35 PM
#3
Archived author: Rev • Posted: 2025-03-07T18:35:35.091000+00:00
Original source

check DBCs that start with Taxi
rektbyfaith
03-07-2025, 06:35 PM #3

Archived author: Rev • Posted: 2025-03-07T18:35:35.091000+00:00
Original source

check DBCs that start with Taxi

rektbyfaith
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03-07-2025, 07:05 PM
#4
Archived author: stoneharry • Posted: 2025-03-07T19:05:10.382000+00:00
Original source

Yes, as Rev said its just dbc data. It's finicky. Trivial to create once you understand how it works.
rektbyfaith
03-07-2025, 07:05 PM #4

Archived author: stoneharry • Posted: 2025-03-07T19:05:10.382000+00:00
Original source

Yes, as Rev said its just dbc data. It's finicky. Trivial to create once you understand how it works.

rektbyfaith
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03-07-2025, 07:18 PM
#5
Archived author: Supora • Posted: 2025-03-07T19:18:16.661000+00:00
Original source

also it's a gameobject
at least on trinity core
rektbyfaith
03-07-2025, 07:18 PM #5

Archived author: Supora • Posted: 2025-03-07T19:18:16.661000+00:00
Original source

also it's a gameobject
at least on trinity core

rektbyfaith
Administrator
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03-07-2025, 07:18 PM
#6
Archived author: Supora • Posted: 2025-03-07T19:18:52.546000+00:00
Original source

but fairly its easy to just duplicate an existing one and adjust few values
rektbyfaith
03-07-2025, 07:18 PM #6

Archived author: Supora • Posted: 2025-03-07T19:18:52.546000+00:00
Original source

but fairly its easy to just duplicate an existing one and adjust few values

rektbyfaith
Administrator
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03-07-2025, 07:21 PM
#7
Archived author: stoneharry • Posted: 2025-03-07T19:21:39.260000+00:00
Original source

It has special gameobject template addon data too.

The dbc data has lots of rules, like some most be always ascending primary key with no gaps.

Also understanding the node system, e.g: it spawns at 2nd coord and uses first for orientation, and same with the ending
rektbyfaith
03-07-2025, 07:21 PM #7

Archived author: stoneharry • Posted: 2025-03-07T19:21:39.260000+00:00
Original source

It has special gameobject template addon data too.

The dbc data has lots of rules, like some most be always ascending primary key with no gaps.

Also understanding the node system, e.g: it spawns at 2nd coord and uses first for orientation, and same with the ending

rektbyfaith
Administrator
0
03-07-2025, 07:46 PM
#8
Archived author: Jeee • Posted: 2025-03-07T19:46:55.319000+00:00
Original source

Thanks
rektbyfaith
03-07-2025, 07:46 PM #8

Archived author: Jeee • Posted: 2025-03-07T19:46:55.319000+00:00
Original source

Thanks

rektbyfaith
Administrator
0
03-07-2025, 07:46 PM
#9
Archived author: Jeee • Posted: 2025-03-07T19:46:59.038000+00:00
Original source

I'll go tinker with it
rektbyfaith
03-07-2025, 07:46 PM #9

Archived author: Jeee • Posted: 2025-03-07T19:46:59.038000+00:00
Original source

I'll go tinker with it

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