[DiscordArchive] Hey, this might be a silly question but I have ...
[DiscordArchive] Hey, this might be a silly question but I have ...
Archived author: ravador • Posted: 2025-03-18T08:09:50.284000+00:00
Original source
I know that when you create new map instances, you need to add them to Map.dbc and MapDifficulty.dbc
But when you're editing map object placement in an existing map, Kalimdor map for example, do you also need to push a dbc update to the server?
Because just putting a client mpq patch seems to be enough
Archived author: Rev • Posted: 2025-03-18T08:33:44.514000+00:00
Original source
for major map edits or when adding custom/new maps, you should definitely re-generate the map files in order for pathing and etc to work properly
Archived author: Rev • Posted: 2025-03-18T08:34:21.344000+00:00
Original source
but for small object placement changes client side patch should be enough
Archived author: ravador • Posted: 2025-03-18T09:11:19.377000+00:00
Original source
What map files do you mean on the server side?
Is there a database table, or a dbc that stores map layout info?
Archived author: Rev • Posted: 2025-03-18T09:14:50.386000+00:00
Original source
maps, mmaps and vmaps folders
Archived author: ravador • Posted: 2025-03-18T09:15:22.095000+00:00
Original source
Thanks
Re-generating them is enough, or do edits need to be made?
Archived author: Rev • Posted: 2025-03-18T09:15:56.934000+00:00
Original source
you add the edited maps in your patch and then run the extractors