[DiscordArchive] Does anyone know how a spell haste buff would s...
[DiscordArchive] Does anyone know how a spell haste buff would s...
Archived author: Needle • Posted: 2025-03-28T12:24:25.813000+00:00
Original source
Archived author: Needle • Posted: 2025-03-28T12:24:26.504000+00:00
Original source
Thread automatically created by Hisoka in <#415944535718494208>
Archived author: Hawjiki • Posted: 2025-03-28T12:45:39.926000+00:00
Original source
Not entirely sure if this is what you're asking but...
In the description of the spell you can do something like this
```Reduces the cooldown of Wabbajack by $1337s1%```
Using this in the description will visually show spell 1337's intended cooldown. This is however all visual and not actually showing the cooldown. to achieve that you'll need to do something like this.
```Reduces the cooldown of Wabbajack by ${$1337m1/-1000} seconds```
Which would show the spellid 1337's actual cooldown.
I'm not entirely sure this is correct tbh. Its been a few months and my memory is a bit shit. Tho you could just make a dummy description that state what it does and not actually showing anything.
If you want an example, just look up any glyph spell and find the versions thats used by inscription. Can pretty much just search any "Glyph of" and will get results. Prolly explained this all weird, but I hope it helps?
Archived author: Gorikon • Posted: 2025-03-28T13:05:04.080000+00:00
Original source
I was attempting to make a spell that would passively increase spell haste, it is in the game and it shows that it is doing what it's supposed to. But it basically has no function at all outside of visual.
Archived author: Gorikon • Posted: 2025-03-28T13:06:23.737000+00:00
Original source
So with it active, the spell I am testing it on has a 1.5 second cast time, when I learn the spell haste passive it cuts it down to .75 second cast time. But when I cast it it is still a 1.5 second cast.