[DiscordArchive] Assistance with Custom Profession
[DiscordArchive] Assistance with Custom Profession
Archived author: Needle • Posted: 2025-03-29T16:10:46.502000+00:00
Original source
Archived author: Needle • Posted: 2025-03-29T16:10:47.258000+00:00
Original source
Thread automatically created by Cyclone Jack in <#415944535718494208>
Archived author: Needle • Posted: 2025-03-29T16:38:40.357000+00:00
Original source
Assistance with Custom Profession
Archived author: Cyclone Jack • Posted: 2025-03-30T01:03:19.324000+00:00
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I figured out the Training part. I had created all 6 entries for the Trade Skill, but I did not have the 6 Learn Spell entries (Apprentice, Journeyman, etc.); both in the Spells.dbc.
I've got two other small issues I'm trying to track down.
1) The profession and item icons in the the training menu and spellbook are blank, but the item icons show up in the crafting UI and in your bag when created.
2) I haven't figured out how to set the initial starting recipes that you get from training the profession.
Archived author: Cyclone Jack • Posted: 2025-03-30T15:09:28.331000+00:00
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I'm also trying to figure out how to have the Apprentice tier be unlocked by a Class Trainer, but when I do that, all of the skills become "Recipes" and the skill grouping goes away (this makes sense seeing how Prof Trainers UI works). ~~I thought about using Skill_Discovery_Template as a way to have one skill unlock another skill, but I'm not having any luck with that yet ~~(found out that's specifically for Alchemy).
Archived author: Cyclone Jack • Posted: 2025-03-30T21:47:56.651000+00:00
Original source
I fixed the icons. Part of the issue was that I was using the ItemID and not the SpellIconID. Since I couldn't find a list of ID, I opened up SpellIcons.dbc and copied that into a spreadsheet. Now I can look up the ItemID in ItemDisplayInfo, then search on the InventoryIcon to find the ID (the icon I wanted to use was the map with a red X on it).
I've not figured out a way to have the profession show up properly on the skill trainer, so for now I'm sticking with a profession trainer and pointing the player to them via quest once they are of appropriate level. Its not as clean as I'd like, but it works for now.
Unfortunately, I still have not figured out how to set the starting recipes for a profession. Looking up Blacksmithing's starting spells (Rough Sharpening Stone/Weightstone, Copper Bracer/Chain Pants has not yielded any useful information in that regard.
Archived author: Cyclone Jack • Posted: 2025-03-31T14:34:58.726000+00:00
Original source
I'm not entirely sure what I did (I tried a lot of things, and I was pretty tired), but I have starting recipes showing up now.