Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] Autobalance not working on all mobs: Stratholme

[DiscordArchive] Autobalance not working on all mobs: Stratholme

[DiscordArchive] Autobalance not working on all mobs: Stratholme

Pages (8): Previous 1 2 3 4 5 6 8 Next  
rektbyfaith
Administrator
0
04-07-2025, 06:46 AM
#31
Archived author: AVRPearn • Posted: 2025-04-07T06:46:04.503000+00:00
Original source

I wonder if its easier to mod my char somehow....
rektbyfaith
04-07-2025, 06:46 AM #31

Archived author: AVRPearn • Posted: 2025-04-07T06:46:04.503000+00:00
Original source

I wonder if its easier to mod my char somehow....

rektbyfaith
Administrator
0
04-07-2025, 06:46 AM
#32
Archived author: AVRPearn • Posted: 2025-04-07T06:46:19.048000+00:00
Original source

Any idea why it changed behaviour?
rektbyfaith
04-07-2025, 06:46 AM #32

Archived author: AVRPearn • Posted: 2025-04-07T06:46:19.048000+00:00
Original source

Any idea why it changed behaviour?

rektbyfaith
Administrator
0
04-07-2025, 06:46 AM
#33
Archived author: Rev • Posted: 2025-04-07T06:46:33.537000+00:00
Original source

no idea really, it's quiet unusual
rektbyfaith
04-07-2025, 06:46 AM #33

Archived author: Rev • Posted: 2025-04-07T06:46:33.537000+00:00
Original source

no idea really, it's quiet unusual

rektbyfaith
Administrator
0
04-07-2025, 06:46 AM
#34
Archived author: AVRPearn • Posted: 2025-04-07T06:46:58.333000+00:00
Original source

the only difference is the other mod, which I doubt did it
rektbyfaith
04-07-2025, 06:46 AM #34

Archived author: AVRPearn • Posted: 2025-04-07T06:46:58.333000+00:00
Original source

the only difference is the other mod, which I doubt did it

rektbyfaith
Administrator
0
04-07-2025, 06:47 AM
#35
Archived author: Rev • Posted: 2025-04-07T06:47:20.822000+00:00
Original source

it has its own separate files that dont interfere with autobalance
rektbyfaith
04-07-2025, 06:47 AM #35

Archived author: Rev • Posted: 2025-04-07T06:47:20.822000+00:00
Original source

it has its own separate files that dont interfere with autobalance

rektbyfaith
Administrator
0
04-07-2025, 06:47 AM
#36
Archived author: AVRPearn • Posted: 2025-04-07T06:47:53.820000+00:00
Original source

yeah. The only other thing I guess is something bugged the first time I compiled or something. Thank you so much... Now to go add /all the mobs/ to ensure they are included. Bleh
rektbyfaith
04-07-2025, 06:47 AM #36

Archived author: AVRPearn • Posted: 2025-04-07T06:47:53.820000+00:00
Original source

yeah. The only other thing I guess is something bugged the first time I compiled or something. Thank you so much... Now to go add /all the mobs/ to ensure they are included. Bleh

rektbyfaith
Administrator
0
04-07-2025, 06:49 AM
#37
Archived author: AVRPearn • Posted: 2025-04-07T06:49:40.043000+00:00
Original source

ok last question... I cant find a list of the non-named npcs/mobs. For instance I can get the named ones, but not the regular ghouls etc
rektbyfaith
04-07-2025, 06:49 AM #37

Archived author: AVRPearn • Posted: 2025-04-07T06:49:40.043000+00:00
Original source

ok last question... I cant find a list of the non-named npcs/mobs. For instance I can get the named ones, but not the regular ghouls etc

rektbyfaith
Administrator
0
04-07-2025, 06:50 AM
#38
Archived author: Rev • Posted: 2025-04-07T06:50:36.779000+00:00
Original source

wdym by "non-named"
rektbyfaith
04-07-2025, 06:50 AM #38

Archived author: Rev • Posted: 2025-04-07T06:50:36.779000+00:00
Original source

wdym by "non-named"

rektbyfaith
Administrator
0
04-07-2025, 06:51 AM
#39
Archived author: AVRPearn • Posted: 2025-04-07T06:51:32.667000+00:00
Original source

Like the skeletons, ghouls, citizens...
rektbyfaith
04-07-2025, 06:51 AM #39

Archived author: AVRPearn • Posted: 2025-04-07T06:51:32.667000+00:00
Original source

Like the skeletons, ghouls, citizens...

rektbyfaith
Administrator
0
04-07-2025, 06:52 AM
#40
Archived author: Rev • Posted: 2025-04-07T06:52:49.280000+00:00
Original source

you can enable names for all creatures in Interface -> Names
rektbyfaith
04-07-2025, 06:52 AM #40

Archived author: Rev • Posted: 2025-04-07T06:52:49.280000+00:00
Original source

you can enable names for all creatures in Interface -> Names

Pages (8): Previous 1 2 3 4 5 6 8 Next  
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)