[DiscordArchive] Best way to raise the Z position of NPCs when c...
[DiscordArchive] Best way to raise the Z position of NPCs when c...
Archived author: Needle • Posted: 2025-04-20T12:20:11.937000+00:00
Original source
Archived author: Needle • Posted: 2025-04-20T12:20:12.577000+00:00
Original source
Thread automatically created by Vortikai in <#415944535718494208>
![[Image: Nayttokuva_2025-04-20_151831.png?ex=690c...23b5a333b&]](https://cdn.discordapp.com/attachments/1363489425094344838/1363489880101093406/Nayttokuva_2025-04-20_151831.png?ex=690c92e7&is=690b4167&hm=e32d7167b3b369e85c617517972353e34c5040ea07a1296735c6d8423b5a333b&)
Archived author: Vortikai • Posted: 2025-04-20T12:21:59.891000+00:00
Original source
Above is the vanilla drake models. Attached are are what I am replacing them with. It appears the floor of the Z-axis is not at the bottom of the model, but as if in the middle of it or something. Can I do a hex edit, or dbc edit on the client side to "raise" the NPC's position off the ground? Or do I have to run an SQL to raise all the drakes on the server side?
![[Image: Nayttokuva_2025-04-20_151831.png?ex=690c...23b5a333b&]](https://cdn.discordapp.com/attachments/1363489425094344838/1363489880101093406/Nayttokuva_2025-04-20_151831.png?ex=690c92e7&is=690b4167&hm=e32d7167b3b369e85c617517972353e34c5040ea07a1296735c6d8423b5a333b&)
Archived author: Hawjiki • Posted: 2025-04-20T14:26:26.196000+00:00
Original source
Can try hoverheight in creature_template. Think it needs a special flag though. In TC you can set the animation to be flying in creature_template_addon. AnimTier. 3 for flying. 2 for hovering.
Archived author: Dranos • Posted: 2025-04-20T20:42:31.775000+00:00
Original source
Morph yourself into the creature. Go to the position you would. use to the command to get XYZ. use the spawnID and changed in position in Z poitiion in Creature (Spawn table)
Archived author: Vortikai • Posted: 2025-04-21T02:13:05.163000+00:00
Original source
Thanks everyone!