[DiscordArchive] I have created some custom spells 3.3.5 TC, som...
[DiscordArchive] I have created some custom spells 3.3.5 TC, som...
Archived author: Needle • Posted: 2025-05-26T19:46:57.840000+00:00
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Archived author: Needle • Posted: 2025-05-26T19:46:58.896000+00:00
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Archived author: Titi • Posted: 2025-05-26T19:54:24.231000+00:00
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by player stat do you mean just the usual SP/AP or custom scaling with like agility/intellect etc ?
Archived author: Rev • Posted: 2025-05-26T19:57:07.799000+00:00
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spell_bonus_data table
Archived author: Titi • Posted: 2025-05-26T19:57:20.164000+00:00
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that's for AP mainly
Archived author: Titi • Posted: 2025-05-26T19:57:49.945000+00:00
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Simple SP scaling are baked in the spell, for other type of stat you gotta code it
Archived author: thunder • Posted: 2025-05-26T20:10:32.112000+00:00
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Well I guess the most simple option
Archived author: thunder • Posted: 2025-05-26T20:10:37.770000+00:00
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Since i'm just starting on it
Archived author: thunder • Posted: 2025-05-26T20:11:06.823000+00:00
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It's just sad that a spell would do the same dmg or healing doesn't matter what gear u have on right xD
Archived author: thunder • Posted: 2025-05-26T20:12:11.508000+00:00
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direct_bonus is 1.0 100%?