[DiscordArchive] does somebody have a patch and the dbc files fo...
[DiscordArchive] does somebody have a patch and the dbc files fo...
Archived author: Needle • Posted: 2025-05-28T11:37:51.636000+00:00
Original source
Archived author: Needle • Posted: 2025-05-28T11:37:52.240000+00:00
Original source
Thread automatically created by Wizz in <#415944535718494208>
Archived author: Mithria • Posted: 2025-05-28T11:52:33.231000+00:00
Original source
you have to add entries in Spell.dbc, SpellVisual.dbc, SpellVisualKit.dbc, SpellVisualEffectName.dbc, SpellVisualKitModelAttach.dbc, and that's about it
Archived author: Mithria • Posted: 2025-05-28T11:56:51.253000+00:00
Original source
SpellVisualEffectName.dbc has the ID of the spell effect as well as the file path to the model file and scale settings.
SpellVisualKit.dbc just needs a new entry that uses all defaults except flags which should = 4.
SpellVisualKitModelAttach.dbc links the visual kit to the visual effect name and specifies where it attaches that effect to the player (AttachmentID 12 means back)
SpellVisual.dbc is used by spells to determine what visual kit to use. You want to put your visual kit id in the StateKit field. all other fields can be 0 (other than ID ofc)
Spell.dbc is where you make the spell, using the ID from SpellVisual.dbc to link the effect to the castable spell
Archived author: Wizz • Posted: 2025-05-28T11:57:59.040000+00:00
Original source
yeah, i tried that. Made new lines in each dbc files by copied the same lines from avenging wrath ( cause i thinks its using 12 for back ), but when i cast it, nothing happens. And i tried also with chat gpt, and he told me about 2 tables in spellvisual, which i dont have. Im working with the last azerothcore
Archived author: Mithria • Posted: 2025-05-28T12:00:38.212000+00:00
Original source
maybe this help
- SpellVisualEffectName.dbc
`ID` = 8000
`Name` = whatever you want
`FileName` = Item\ObjectComponents\Wings\D3AngelWing_Orange.mdx
`AreaEffectSize` = 1
`Scale` = 1
`MinAllowedScale` = 0.01
`MaxAllowedScale` = 100
Archived author: Mithria • Posted: 2025-05-28T12:01:15.809000+00:00
Original source
- SpellVisualKit.dbc
`ID` = 18000
`Flags` = 4
all other values default
defaults are:
`StartAnimID` and `AnimID` = -1
`CharProc_1 2 3 4` all -1
everything not listed at 0
Archived author: Wizz • Posted: 2025-05-28T12:01:30.520000+00:00
Original source
So 0 for the other ones?
Archived author: Wizz • Posted: 2025-05-28T12:02:17.159000+00:00
Original source
omg, let me leave the work place and hop on pc to try , thank you so much, you're a life saver !!
Archived author: Mithria • Posted: 2025-05-28T12:02:19.526000+00:00
Original source
whatever the columns default is. some are 0 some are -1