[DiscordArchive] When making a custom npc cast mind flay, the be...
[DiscordArchive] When making a custom npc cast mind flay, the be...
Archived author: Needle • Posted: 2025-06-11T07:23:28.931000+00:00
Original source
Archived author: Needle • Posted: 2025-06-11T07:23:29.623000+00:00
Original source
Thread automatically created by Mithria in <#415944535718494208>
Archived author: Mithria • Posted: 2025-06-11T07:25:06.519000+00:00
Original source
for reference, it isnt a custom spell, just the base mind flay spell
Archived author: robinsch • Posted: 2025-06-11T08:03:54.827000+00:00
Original source
attachment point of the model
Archived author: Mithria • Posted: 2025-06-11T08:04:24.586000+00:00
Original source
thats what i thought, but i added the attachment point and it didn't change. maybe i missed something somewhere
Archived author: Titi • Posted: 2025-06-11T12:16:34.659000+00:00
Original source
You need the point used by the spell, usually right hand.
Archived author: Mithria • Posted: 2025-06-11T13:04:37.226000+00:00
Original source
the visual kit is using LeftHandEffect. Is the attachment I want then going to be SpellLeftHand_21?