Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] WMO textures go broken when I patch the model.

[DiscordArchive] WMO textures go broken when I patch the model.

[DiscordArchive] WMO textures go broken when I patch the model.

rektbyfaith
Administrator
0
07-07-2025, 03:21 PM
#1
Archived author: Needle • Posted: 2025-07-07T15:21:29.515000+00:00
Original source

rektbyfaith
07-07-2025, 03:21 PM #1

Archived author: Needle • Posted: 2025-07-07T15:21:29.515000+00:00
Original source

rektbyfaith
Administrator
0
07-07-2025, 03:21 PM
#2
Archived author: Needle • Posted: 2025-07-07T15:21:30.229000+00:00
Original source

Thread automatically created by Insensata in <#415944535718494208>
rektbyfaith
07-07-2025, 03:21 PM #2

Archived author: Needle • Posted: 2025-07-07T15:21:30.229000+00:00
Original source

Thread automatically created by Insensata in <#415944535718494208>

rektbyfaith
Administrator
0
07-07-2025, 03:25 PM
#3
Archived author: Insensata • Posted: 2025-07-07T15:25:34.029000+00:00
Original source

I start WBS, import WMO via wow.export, work with it, export it as wmo (everything works without problems), then I open the game and textures on this model go haywire. I don't add anything new, just kitbash a bit with already existing parts. What am I doing wrong?

That's how it looks in Blender and without the patch.
[Image: image.png?ex=690c152d&is=690ac3ad&hm=ca6...5293cce5f&]

[Image: WoWScrnShot_070725_181818.jpg?ex=690c152...cf70e9de1&]
rektbyfaith
07-07-2025, 03:25 PM #3

Archived author: Insensata • Posted: 2025-07-07T15:25:34.029000+00:00
Original source

I start WBS, import WMO via wow.export, work with it, export it as wmo (everything works without problems), then I open the game and textures on this model go haywire. I don't add anything new, just kitbash a bit with already existing parts. What am I doing wrong?

That's how it looks in Blender and without the patch.
[Image: image.png?ex=690c152d&is=690ac3ad&hm=ca6...5293cce5f&]

[Image: WoWScrnShot_070725_181818.jpg?ex=690c152...cf70e9de1&]

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