[DiscordArchive] Hello WoW-Modding. I am having trouble understa...
[DiscordArchive] Hello WoW-Modding. I am having trouble understa...
Archived author: Needle • Posted: 2025-07-08T11:24:46.162000+00:00
Original source
Archived author: Needle • Posted: 2025-07-08T11:24:48.931000+00:00
Original source
Archived author: Alo? • Posted: 2025-07-08T20:14:53.757000+00:00
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Using a folder instead of .mpq shouldn't be an issue. Did you convert the spell m2 from retail format to 3.3.5 or are you putting the unconverted file in the patch?
If you did that, did you create a spell visual kit first, or did you stick the id of the spell visual effect name directly into spellvisual.dbc?
Archived author: kapper3513 • Posted: 2025-07-08T21:22:09.147000+00:00
Original source
I converted it to 3.3.5. I am not sure what you mean by the second part though. In the guide I linked, he puts visual to 0 (note I am in Spell Editor), then pasting a visual in to create a new unique id, that I can change in HeidiSQL spellvisualeffectnames, where I just change the name to the .mdx . Is that what you mean, or am I misunderstanding you here?
Archived author: Alo? • Posted: 2025-07-08T21:33:55.043000+00:00
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These are DBC files, you shouldn't have to do anything in HeidiSQL
Archived author: Alo? • Posted: 2025-07-08T21:36:31.753000+00:00
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Spell visual DBCs have a path like this: Spell effect -> spell visual kit -> spell visual. You can't go directly from spell effect to spell visual. This is all within DBC files that should be put into the client's patch, not server sql
Archived author: kapper3513 • Posted: 2025-07-09T13:01:33.837000+00:00
Original source
I think I get what you mean, but I think the way the video guide does it, is to edit the dbc through sql (the spell editor allows for this as I understand it), and then using the spell editor to generate a patch with these changes. Unfortunately I am not gonna be able to test it the next few days bc of holiday - but thanks a lot for the help! Appreciate it!
Archived author: Alo? • Posted: 2025-07-09T17:49:44.305000+00:00
Original source
Yes, spell editor does use sql as part of its function but as far as I know it is not the server's sql, it is its own personal sql. He is modifying the server sql itself in that video however, and honestly I have no idea why, that must be some azerothcore thing. When I do it I modify the DBCs directly and that is the only thing I ever need, no server sql edits required. I would say to try modifying the spell effect name directly in the spell editor, skipping the sql step, and if that doesn't work, try creating the spell visual manually using wdbx to modify the DBCs
Archived author: kapper3513 • Posted: 2025-07-10T04:56:28.158000+00:00
Original source
Alright I’ll try that first thing back. Again, thanks a lot for taking the time
Archived author: tyrallis • Posted: 2025-07-16T23:43:52.272000+00:00
Original source
if you get familiar with TSWoW you can add spell visuals very easily to your server, that’s what i did