[DiscordArchive] What should I do or what file should I modify t...
[DiscordArchive] What should I do or what file should I modify t...
Archived author: Needle • Posted: 2025-08-03T03:36:21.883000+00:00
Original source
Archived author: Needle • Posted: 2025-08-03T03:36:22.496000+00:00
Original source
Thread automatically created by Overlord in <#415944535718494208>
Archived author: Overlord • Posted: 2025-08-03T03:39:50.632000+00:00
Original source
create a custom class and exit with the parry probability at 0
![[Image: WoWScrnShot_080225_233439.png?ex=690c198...834ae82a5&]](https://cdn.discordapp.com/attachments/1401408325131833505/1401410288108044429/WoWScrnShot_080225_233439.png?ex=690c1989&is=690ac809&hm=951406c4a5bd43b0ac9df856829fb1d50411fb85686c123e2a17bbb834ae82a5&)
Archived author: Overlord • Posted: 2025-08-03T03:44:09.737000+00:00
Original source
![[Image: WoWScrnShot_080225_233439.png?ex=690c198...834ae82a5&]](https://cdn.discordapp.com/attachments/1401408325131833505/1401410288108044429/WoWScrnShot_080225_233439.png?ex=690c1989&is=690ac809&hm=951406c4a5bd43b0ac9df856829fb1d50411fb85686c123e2a17bbb834ae82a5&)
Archived author: stoneharry • Posted: 2025-08-03T12:45:16.423000+00:00
Original source
tables hardcoded in the emulator most likely
That's how it is in 335:
```c++
float const parry_cap[MAX_CLASSES] =
{
47.003525f, // Warrior
47.003525f, // Paladin
145.560408f, // Hunter
145.560408f, // Rogue
0.0f, // Priest
47.003525f, // DK
145.560408f, // Shaman
0.0f, // Mage
0.0f, // Warlock
0.0f, // ??
0.0f, // Druid
47.003525f // Adventurer
};```
Archived author: stoneharry • Posted: 2025-08-03T12:45:34.856000+00:00
Original source
see: `void Player::UpdateParryPercentage()`
Archived author: Overlord • Posted: 2025-08-03T16:51:28.891000+00:00
Original source
It seemed to me that I had modified that but apparently not, maybe it was in a failed compilation.