[DiscordArchive] What's the best way to manually trigger stuff i...
[DiscordArchive] What's the best way to manually trigger stuff i...
Archived author: Needle • Posted: 2025-08-03T11:38:09.638000+00:00
Original source
Archived author: Needle • Posted: 2025-08-03T11:38:10.262000+00:00
Original source
Thread automatically created by Jagulars in <#415944535718494208>
Archived author: stoneharry • Posted: 2025-08-03T12:44:03.799000+00:00
Original source
I don't get the question?
Archived author: Crow • Posted: 2025-08-03T13:40:36.824000+00:00
Original source
Trigger what specifically?
Archived author: Jagulars • Posted: 2025-08-03T16:11:14.302000+00:00
Original source
Sorry for lackluster explanation. I mean just any method I write in any Eluna script.
Archived author: Jagulars • Posted: 2025-08-03T16:13:13.414000+00:00
Original source
I love how you can hot reload in client but casting various spells to test different things you wrote doesn't feel like the right way.
Archived author: stoneharry • Posted: 2025-08-03T16:17:30.867000+00:00
Original source
what is it you are trying to test?
you could add debug commands, or just invoke it on script load, or on a player sending a certain chat message, or a npc spawn
Archived author: Jagulars • Posted: 2025-08-03T16:19:54.647000+00:00
Original source
Yeah I guess chat messages is the way to go, thanks
Archived author: Jagulars • Posted: 2025-08-03T16:22:27.329000+00:00
Original source
Although how do you register a handler for that?
Archived author: Jagulars • Posted: 2025-08-03T16:22:51.545000+00:00
Original source
RegisterPacketEvent?