[DiscordArchive] Having trouble extracting maps and can't figure...
[DiscordArchive] Having trouble extracting maps and can't figure...
Archived author: Needle • Posted: 2025-07-28T02:57:37.410000+00:00
Original source
Archived author: Needle • Posted: 2025-07-28T02:57:38.344000+00:00
Original source
![[Image: image.png?ex=690c0ed0&is=690abd50&hm=1dd...3512af62b&]](https://cdn.discordapp.com/attachments/1399224248584896574/1399224447570935819/image.png?ex=690c0ed0&is=690abd50&hm=1dd26f68e3d4e095b133210715e45784d25c3af9295279865167b503512af62b&)
Archived author: Crow • Posted: 2025-07-28T02:58:24.678000+00:00
Original source
![[Image: image.png?ex=690c0ed0&is=690abd50&hm=1dd...3512af62b&]](https://cdn.discordapp.com/attachments/1399224248584896574/1399224447570935819/image.png?ex=690c0ed0&is=690abd50&hm=1dd26f68e3d4e095b133210715e45784d25c3af9295279865167b503512af62b&)
Archived author: Sicalicious • Posted: 2025-07-28T05:49:06.242000+00:00
Original source
Wotlk?
Archived author: Crow • Posted: 2025-07-28T13:23:38.992000+00:00
Original source
Ye
Archived author: stoneharry • Posted: 2025-07-28T13:45:08.214000+00:00
Original source
Bad ADT that cannot be parsed. You would need to add more logging in code to see which model it is failing on
Archived author: Crow • Posted: 2025-07-28T18:35:35.050000+00:00
Original source
Time to remove them one at a time then kek
Archived author: stoneharry • Posted: 2025-07-28T18:38:14.343000+00:00
Original source
It would be a lot easier to debug the code
Archived author: Crow • Posted: 2025-07-28T18:46:28.648000+00:00
Original source
Idk how
Archived author: Xenothang • Posted: 2025-07-29T11:24:13.571000+00:00
Original source
you go to src/tools/vmap4_assembler/TileAssembler.cpp and add debug print code to it