Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] Has anyone managed to extract the maps from the...

[DiscordArchive] Has anyone managed to extract the maps from the...

[DiscordArchive] Has anyone managed to extract the maps from the...

rektbyfaith
Administrator
0
08-15-2025, 06:27 PM
#1
Archived author: Needle • Posted: 2025-08-15T18:27:02.433000+00:00
Original source

rektbyfaith
08-15-2025, 06:27 PM #1

Archived author: Needle • Posted: 2025-08-15T18:27:02.433000+00:00
Original source

rektbyfaith
Administrator
0
08-15-2025, 06:27 PM
#2
Archived author: Needle • Posted: 2025-08-15T18:27:04.683000+00:00
Original source

Thread automatically created by JudgeFae in <#415944535718494208>
rektbyfaith
08-15-2025, 06:27 PM #2

Archived author: Needle • Posted: 2025-08-15T18:27:04.683000+00:00
Original source

Thread automatically created by JudgeFae in <#415944535718494208>

rektbyfaith
Administrator
0
08-15-2025, 06:27 PM
#3
Archived author: JudgeFae • Posted: 2025-08-15T18:27:36.460000+00:00
Original source

The extractor software didnt have an error - my system shut them down automatically for some kind of memory leak. Which doesn't happen when extracting maps from any stock client.
[Image: Screenshot_From_2025-08-15_11-30-29.png?...4ce21685a&]
rektbyfaith
08-15-2025, 06:27 PM #3

Archived author: JudgeFae • Posted: 2025-08-15T18:27:36.460000+00:00
Original source

The extractor software didnt have an error - my system shut them down automatically for some kind of memory leak. Which doesn't happen when extracting maps from any stock client.
[Image: Screenshot_From_2025-08-15_11-30-29.png?...4ce21685a&]

rektbyfaith
Administrator
0
08-15-2025, 06:28 PM
#4
Archived author: JudgeFae • Posted: 2025-08-15T18:28:27.084000+00:00
Original source

Maybe I can run the extractors with a subcommand to not use all 12 cores? Something somewhere was leaking memory maybe I can run it on baby mode
rektbyfaith
08-15-2025, 06:28 PM #4

Archived author: JudgeFae • Posted: 2025-08-15T18:28:27.084000+00:00
Original source

Maybe I can run the extractors with a subcommand to not use all 12 cores? Something somewhere was leaking memory maybe I can run it on baby mode

rektbyfaith
Administrator
0
08-15-2025, 06:30 PM
#5
Archived author: JudgeFae • Posted: 2025-08-15T18:30:37.431000+00:00
Original source

My beautiful shellscript

> DIR="Full DATADIR path"
>
> ./mapextractor && ./vmap4extractor && ./vmap4assembler && ./mmaps_generator
>
> folders=("Cameras/" "dbc/" "maps/" "mmaps/" "vmaps/" "Buildings/")
>
> for folder in "${folders[@]}"; do
> mv -v $folder "$DIR"
> done
rektbyfaith
08-15-2025, 06:30 PM #5

Archived author: JudgeFae • Posted: 2025-08-15T18:30:37.431000+00:00
Original source

My beautiful shellscript

> DIR="Full DATADIR path"
>
> ./mapextractor && ./vmap4extractor && ./vmap4assembler && ./mmaps_generator
>
> folders=("Cameras/" "dbc/" "maps/" "mmaps/" "vmaps/" "Buildings/")
>
> for folder in "${folders[@]}"; do
> mv -v $folder "$DIR"
> done

rektbyfaith
Administrator
0
08-16-2025, 09:31 PM
#6
Archived author: JudgeFae • Posted: 2025-08-16T21:31:55.797000+00:00
Original source

I don't think it'll be necessary, but will the source code of trinity require some tweaking for the tools to find custom named .MPQ files?

It looks taken care of here:

https://github.com/TrinityCore/TrinityCo...q.cpp#L146
[Image: image.png?ex=690c6b0b&is=690b198b&hm=c0a...9c0dea86a&]

[Embed: TrinityCore/src/tools/extractor_common/mpq_libmpq.cpp at 3.3.5 · T...]
TrinityCore Open Source MMO Framework (master = 11.2.0.62493, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...libmpq.cpp
rektbyfaith
08-16-2025, 09:31 PM #6

Archived author: JudgeFae • Posted: 2025-08-16T21:31:55.797000+00:00
Original source

I don't think it'll be necessary, but will the source code of trinity require some tweaking for the tools to find custom named .MPQ files?

It looks taken care of here:

https://github.com/TrinityCore/TrinityCo...q.cpp#L146
[Image: image.png?ex=690c6b0b&is=690b198b&hm=c0a...9c0dea86a&]

[Embed: TrinityCore/src/tools/extractor_common/mpq_libmpq.cpp at 3.3.5 · T...]
TrinityCore Open Source MMO Framework (master = 11.2.0.62493, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...libmpq.cpp

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