[DiscordArchive] Hey all, I've been working on reverting as much...
[DiscordArchive] Hey all, I've been working on reverting as much...
Archived author: Needle • Posted: 2025-09-26T00:07:28.128000+00:00
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Archived author: Needle • Posted: 2025-09-26T00:07:28.890000+00:00
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Thread automatically created by Beaver Monday in <#415944535718494208>
Archived author: Beaver Monday • Posted: 2025-09-26T03:03:45.599000+00:00
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## Update
I managed to fix the location of the continent boundaries, but I'm still curious about the "Zoom Out" button change I mentioned
Archived author: Needle • Posted: 2025-09-26T03:24:29.154000+00:00
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Archived author: Zerocool • Posted: 2025-09-26T09:50:52.222000+00:00
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Would be good to write what and how you fix it in case that some else has the issue to resolve it by reading your post. Just saying
Archived author: Beaver Monday • Posted: 2025-09-26T13:27:25.644000+00:00
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Fair enough. To revert the map, I went into a vanilla client and exported the .blp files from `interface.mpq`. The folders with relevant names here are `Azeroth` (Eastern Kingdoms), `Kalimdor`, and `World`. I then took these exported .blp files and replaced the ones with the same names in the 3.3.5 client. To do this, I created a custom `patch-4.mpq` and made the same folder structure in it. I then placed the exported .blp files into those folders (don't forget the .blp files labeled `highlight` in the name.
To fix the map boundaries when in game, I opened `WorldMapContinent.dbc` (either from a .mpq file in my client or my server's dbc files) and edited the values for map id 0 and 1 to have the same boundary values as they are in a vanilla client's `WorldMapContinent.dbc`. I also took Northrend's ID (pretty sure it's the bottom entry in the table) and moved it up 1000 units, rendering it off the screen space and making it effectively nonexistent. Doing this aligns where the mouse needs to click to zoom into a continent and aligns the highlight overlay texture I mentioned before.
To change the "Zoom Out" button functionality, I edited `WorldMapFrame.lua` to remove the check allowing you to zoom out from Azeroth's map and made the default state of the button be unavailable unless you're on an Azeroth continent map. This is what makes the button visually grey out.
I still need to figure out how to remove the Outland, Northrend, and their respective zone entries from the manual drop down box at the top of the map interface