[DiscordArchive] Question for anyone that might know, I made a s...
[DiscordArchive] Question for anyone that might know, I made a s...
Archived author: Needle • Posted: 2025-09-27T17:21:13.654000+00:00
Original source
Archived author: Needle • Posted: 2025-09-27T17:21:14.662000+00:00
Original source
Thread automatically created by Peacy in <#415944535718494208>
![[Image: image.png?ex=690c332f&is=690ae1af&hm=f7f...4f77ebc2e&]](https://cdn.discordapp.com/attachments/1421547240891220062/1421550355065471006/image.png?ex=690c332f&is=690ae1af&hm=f7f62fb41e9b8d07b4681c0b7aabd527b78ac6267d31a5aeefa03e04f77ebc2e&)
Archived author: August • Posted: 2025-09-27T17:33:35.837000+00:00
Original source
you should probably reset the effects
![[Image: image.png?ex=690c332f&is=690ae1af&hm=f7f...4f77ebc2e&]](https://cdn.discordapp.com/attachments/1421547240891220062/1421550355065471006/image.png?ex=690c332f&is=690ae1af&hm=f7f62fb41e9b8d07b4681c0b7aabd527b78ac6267d31a5aeefa03e04f77ebc2e&)
Archived author: Peacy • Posted: 2025-09-27T17:49:20.147000+00:00
Original source
Reset the ticks?
Archived author: August • Posted: 2025-09-27T17:51:49.725000+00:00
Original source
yeah
Archived author: Peacy • Posted: 2025-09-27T17:55:04.876000+00:00
Original source
hmm just seems odd bc its not used in other parts of the core
Archived author: Peacy • Posted: 2025-09-27T18:02:39.348000+00:00
Original source
testing it out now
Archived author: Peacy • Posted: 2025-09-27T18:05:33.776000+00:00
Original source
added
Archived author: Peacy • Posted: 2025-09-27T18:05:40.735000+00:00
Original source
```c++
// also reset periodic counters
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (AuraEffect* aurEff = GetEffect(i))
aurEff->ResetTicks();
```
Archived author: Peacy • Posted: 2025-09-27T18:05:46.457000+00:00
Original source
to the bottom but doesnt do anything