[DiscordArchive] you have used the script?
[DiscordArchive] you have used the script?
Archived author: Thiesant • Posted: 2025-03-17T12:35:58.435000+00:00
Original source
you have used the script?
Archived author: Krutok • Posted: 2025-03-17T12:36:02.828000+00:00
Original source
yes
Archived author: Thiesant • Posted: 2025-03-17T12:36:13.316000+00:00
Original source
then yes procede as normal
![[Image: image.png?ex=690c9747&is=690b45c7&hm=64d...724647f5e&]](https://cdn.discordapp.com/attachments/446642261909045248/1351173387115958312/image.png?ex=690c9747&is=690b45c7&hm=64d837e549e318dcae3d51695b6ea958a51102d5b7e85f0f47b6be6724647f5e&)
![[Image: image.png?ex=690c9747&is=690b45c7&hm=ba0...b922cad10&]](https://cdn.discordapp.com/attachments/446642261909045248/1351173387375874169/image.png?ex=690c9747&is=690b45c7&hm=ba0f9e140c626c1c9579201060071c1a49d5068c5e974b3af6e2278b922cad10&)
Archived author: Krutok • Posted: 2025-03-17T12:40:39.177000+00:00
Original source
Then removing the TXID with m2mod no longer works as I usually do
but it is still present
![[Image: image.png?ex=690c9747&is=690b45c7&hm=64d...724647f5e&]](https://cdn.discordapp.com/attachments/446642261909045248/1351173387115958312/image.png?ex=690c9747&is=690b45c7&hm=64d837e549e318dcae3d51695b6ea958a51102d5b7e85f0f47b6be6724647f5e&)
![[Image: image.png?ex=690c9747&is=690b45c7&hm=ba0...b922cad10&]](https://cdn.discordapp.com/attachments/446642261909045248/1351173387375874169/image.png?ex=690c9747&is=690b45c7&hm=ba0f9e140c626c1c9579201060071c1a49d5068c5e974b3af6e2278b922cad10&)
Archived author: Thiesant • Posted: 2025-03-17T12:42:00.105000+00:00
Original source
if you do that with m2 mod use it's txid remover first
m2 -> m2i if necessary
then reconvert m2i -> m2
then open the newest m2, delete it's md21 chunk (8 first bytes)
use scrip, save and close
then multiconverter
Archived author: Krutok • Posted: 2025-03-17T12:44:59.159000+00:00
Original source
I said that I do it like I normally do... m2mod TXID -> m2i -> set nviews -> rename skin files *lod files --> multiconverter
Archived author: Thiesant • Posted: 2025-03-17T12:45:49.705000+00:00
Original source
then you'll have issue again in the future with either animation, global sequence or texture combiner ♂️
Archived author: Krutok • Posted: 2025-03-17T12:46:46.122000+00:00
Original source
So now I'm doing it like you said above because I'm using m2mod. It's just one more step because of the script.
Archived author: Krutok • Posted: 2025-03-17T12:54:05.824000+00:00
Original source
My multiconverter doesn't work when I did that with the script and deleted the 8 bytes
![[Image: image.png?ex=690c9bb4&is=690b4a34&hm=8f3...060d329d2&]](https://cdn.discordapp.com/attachments/446642261909045248/1351178139199602768/image.png?ex=690c9bb4&is=690b4a34&hm=8f340ce042230775d6bd042bb925d275cba352b9fec7e58c16ceb1b060d329d2&)
Archived author: Krutok • Posted: 2025-03-17T12:59:32.099000+00:00
Original source
I have now done it as you said and have the same problem with the stars that they just stand still
![[Image: image.png?ex=690c9bb4&is=690b4a34&hm=8f3...060d329d2&]](https://cdn.discordapp.com/attachments/446642261909045248/1351178139199602768/image.png?ex=690c9bb4&is=690b4a34&hm=8f340ce042230775d6bd042bb925d275cba352b9fec7e58c16ceb1b060d329d2&)