Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] I exported a creature from Legion client used multiconverter put it in a MPQ edited the dbcs, when i

[DiscordArchive] I exported a creature from Legion client used multiconverter put it in a MPQ edited the dbcs, when i

[DiscordArchive] I exported a creature from Legion client used multiconverter put it in a MPQ edited the dbcs, when i

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rektbyfaith
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09-11-2024, 07:57 PM
#1
Archived author: Rafael • Posted: 2024-09-11T19:57:35.873000+00:00
Original source

I exported a creature from Legion client used multiconverter put it in a MPQ edited the dbcs, when i get ingame it looks like the creature is missing a object texture of some sort, how can i edentify what object or spell is missing so i can add it?
rektbyfaith
09-11-2024, 07:57 PM #1

Archived author: Rafael • Posted: 2024-09-11T19:57:35.873000+00:00
Original source

I exported a creature from Legion client used multiconverter put it in a MPQ edited the dbcs, when i get ingame it looks like the creature is missing a object texture of some sort, how can i edentify what object or spell is missing so i can add it?

rektbyfaith
Administrator
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09-11-2024, 07:59 PM
#2
Archived author: Morfium • Posted: 2024-09-11T19:59:39.589000+00:00
Original source

Is it like a green reflection over the surface? Then it is likely wrong slashes in your texture chunk. You can edit that in 010
rektbyfaith
09-11-2024, 07:59 PM #2

Archived author: Morfium • Posted: 2024-09-11T19:59:39.589000+00:00
Original source

Is it like a green reflection over the surface? Then it is likely wrong slashes in your texture chunk. You can edit that in 010

rektbyfaith
Administrator
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09-11-2024, 08:00 PM
#3
Archived author: Morfium • Posted: 2024-09-11T20:00:53.197000+00:00
Original source

If it is more like a whole green texture you can see in that chunk what textures are expected.
[Image: image.png?ex=690c55b5&is=690b0435&hm=5ec...449211894&]
rektbyfaith
09-11-2024, 08:00 PM #3

Archived author: Morfium • Posted: 2024-09-11T20:00:53.197000+00:00
Original source

If it is more like a whole green texture you can see in that chunk what textures are expected.
[Image: image.png?ex=690c55b5&is=690b0435&hm=5ec...449211894&]

rektbyfaith
Administrator
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09-11-2024, 08:03 PM
#4
Archived author: Rafael • Posted: 2024-09-11T20:03:35.930000+00:00
Original source


[Image: image.png?ex=690c5657&is=690b04d7&hm=e25...f0b85e7b2&]
rektbyfaith
09-11-2024, 08:03 PM #4

Archived author: Rafael • Posted: 2024-09-11T20:03:35.930000+00:00
Original source


[Image: image.png?ex=690c5657&is=690b04d7&hm=e25...f0b85e7b2&]

rektbyfaith
Administrator
0
09-11-2024, 08:03 PM
#5
Archived author: Rafael • Posted: 2024-09-11T20:03:43.982000+00:00
Original source

I mean those lights
rektbyfaith
09-11-2024, 08:03 PM #5

Archived author: Rafael • Posted: 2024-09-11T20:03:43.982000+00:00
Original source

I mean those lights

rektbyfaith
Administrator
0
09-11-2024, 08:03 PM
#6
Archived author: Rafael • Posted: 2024-09-11T20:03:48.837000+00:00
Original source

ingame its more evident
rektbyfaith
09-11-2024, 08:03 PM #6

Archived author: Rafael • Posted: 2024-09-11T20:03:48.837000+00:00
Original source

ingame its more evident

rektbyfaith
Administrator
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09-11-2024, 08:05 PM
#7
Archived author: Rafael • Posted: 2024-09-11T20:05:00.463000+00:00
Original source

It happens to more creatures so its not like i wanna get this fixed but understand how to do it you know
rektbyfaith
09-11-2024, 08:05 PM #7

Archived author: Rafael • Posted: 2024-09-11T20:05:00.463000+00:00
Original source

It happens to more creatures so its not like i wanna get this fixed but understand how to do it you know

rektbyfaith
Administrator
0
09-11-2024, 08:06 PM
#8
Archived author: Morfium • Posted: 2024-09-11T20:06:15.696000+00:00
Original source

Looks like broken particles. If you use the latest m2 template it will inform you if the type id is too high. If that is fine they might just have a wrong texture assigned
[Image: image.png?ex=690c56f7&is=690b0577&hm=45d...dc531c0a5&]
rektbyfaith
09-11-2024, 08:06 PM #8

Archived author: Morfium • Posted: 2024-09-11T20:06:15.696000+00:00
Original source

Looks like broken particles. If you use the latest m2 template it will inform you if the type id is too high. If that is fine they might just have a wrong texture assigned
[Image: image.png?ex=690c56f7&is=690b0577&hm=45d...dc531c0a5&]

rektbyfaith
Administrator
0
09-11-2024, 08:07 PM
#9
Archived author: Rafael • Posted: 2024-09-11T20:07:19.735000+00:00
Original source

Latested m2 template?
rektbyfaith
09-11-2024, 08:07 PM #9

Archived author: Rafael • Posted: 2024-09-11T20:07:19.735000+00:00
Original source

Latested m2 template?

rektbyfaith
Administrator
0
09-11-2024, 08:07 PM
#10
Archived author: Morfium • Posted: 2024-09-11T20:07:20.403000+00:00
Original source

and even if you fix that it might look wonky and needs some individual attention. Likely playing around with values. Sometimes just inverting the emission speed can fix the rough direction already, but if it is some sort of spray it might need tinkering.
rektbyfaith
09-11-2024, 08:07 PM #10

Archived author: Morfium • Posted: 2024-09-11T20:07:20.403000+00:00
Original source

and even if you fix that it might look wonky and needs some individual attention. Likely playing around with values. Sometimes just inverting the emission speed can fix the rough direction already, but if it is some sort of spray it might need tinkering.

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