Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] we can't really help you efficiently. The message told u that can be related to the keyBoneLookup ta

[DiscordArchive] we can't really help you efficiently. The message told u that can be related to the keyBoneLookup ta

[DiscordArchive] we can't really help you efficiently. The message told u that can be related to the keyBoneLookup ta

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rektbyfaith
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0
08-26-2024, 08:30 PM
#31
Archived author: Nix • Posted: 2024-08-26T20:30:56.954000+00:00
Original source

All the IDs should be mapped in
https://wowdev.wiki/DB/SoundEntries
[Embed: SoundEntries]
https://wowdev.wiki/DB/SoundEntries
rektbyfaith
08-26-2024, 08:30 PM #31

Archived author: Nix • Posted: 2024-08-26T20:30:56.954000+00:00
Original source

All the IDs should be mapped in
https://wowdev.wiki/DB/SoundEntries
[Embed: SoundEntries]
https://wowdev.wiki/DB/SoundEntries

rektbyfaith
Administrator
0
08-26-2024, 08:31 PM
#32
Archived author: Cronus • Posted: 2024-08-26T20:31:00.122000+00:00
Original source

Some model the sounds are named after the model then some aren't
rektbyfaith
08-26-2024, 08:31 PM #32

Archived author: Cronus • Posted: 2024-08-26T20:31:00.122000+00:00
Original source

Some model the sounds are named after the model then some aren't

rektbyfaith
Administrator
0
08-26-2024, 08:31 PM
#33
Archived author: Nix • Posted: 2024-08-26T20:31:00.575000+00:00
Original source

If not, it may be hardcoded
rektbyfaith
08-26-2024, 08:31 PM #33

Archived author: Nix • Posted: 2024-08-26T20:31:00.575000+00:00
Original source

If not, it may be hardcoded

rektbyfaith
Administrator
0
08-26-2024, 08:31 PM
#34
Archived author: Nix • Posted: 2024-08-26T20:31:55.235000+00:00
Original source

I would always look at the DBCs -> Sound ID -> Sound Entry to find the sounds associated, I wouldn't do it by trying to find the files through name imo, but I also don't deal with this in practice for porting stuff, so maybe someone else have better advice on this
rektbyfaith
08-26-2024, 08:31 PM #34

Archived author: Nix • Posted: 2024-08-26T20:31:55.235000+00:00
Original source

I would always look at the DBCs -> Sound ID -> Sound Entry to find the sounds associated, I wouldn't do it by trying to find the files through name imo, but I also don't deal with this in practice for porting stuff, so maybe someone else have better advice on this

rektbyfaith
Administrator
0
08-26-2024, 08:32 PM
#35
Archived author: Lyswh • Posted: 2024-08-26T20:32:47.224000+00:00
Original source

Ah, this is the guy i explained how to do a worldmap with all the steps, and screenshots and still couldnt do it and said i was keeping information for myself, makes sense <:kekw:1115251543751532674>
rektbyfaith
08-26-2024, 08:32 PM #35

Archived author: Lyswh • Posted: 2024-08-26T20:32:47.224000+00:00
Original source

Ah, this is the guy i explained how to do a worldmap with all the steps, and screenshots and still couldnt do it and said i was keeping information for myself, makes sense <:kekw:1115251543751532674>

rektbyfaith
Administrator
0
08-26-2024, 08:37 PM
#36
Archived author: Cronus • Posted: 2024-08-26T20:37:18.494000+00:00
Original source

Okay so quick question about minimaps. Sometimes the minimap on my custom map disappears coming outside of a wmo. Is this an issue with the wmo or the minimap itself
rektbyfaith
08-26-2024, 08:37 PM #36

Archived author: Cronus • Posted: 2024-08-26T20:37:18.494000+00:00
Original source

Okay so quick question about minimaps. Sometimes the minimap on my custom map disappears coming outside of a wmo. Is this an issue with the wmo or the minimap itself

rektbyfaith
Administrator
0
08-26-2024, 08:38 PM
#37
Archived author: VaZ3D • Posted: 2024-08-26T20:38:57.316000+00:00
Original source

can you name the model <@401001107742130187>
rektbyfaith
08-26-2024, 08:38 PM #37

Archived author: VaZ3D • Posted: 2024-08-26T20:38:57.316000+00:00
Original source

can you name the model <@401001107742130187>

rektbyfaith
Administrator
0
08-26-2024, 08:40 PM
#38
Archived author: Thiesant • Posted: 2024-08-26T20:40:38.284000+00:00
Original source

I understood that sometimes when people are not answering here it's because you have to put more effort on why you encountered the issue or simply because they have not seen the message, no need to be rude with how to deal with your downport. You kinda need black wizard sometimes and figure out yourself. There are plenty people that are willing to help here.
rektbyfaith
08-26-2024, 08:40 PM #38

Archived author: Thiesant • Posted: 2024-08-26T20:40:38.284000+00:00
Original source

I understood that sometimes when people are not answering here it's because you have to put more effort on why you encountered the issue or simply because they have not seen the message, no need to be rude with how to deal with your downport. You kinda need black wizard sometimes and figure out yourself. There are plenty people that are willing to help here.

rektbyfaith
Administrator
0
08-26-2024, 08:43 PM
#39
Archived author: VaZ3D • Posted: 2024-08-26T20:43:59.556000+00:00
Original source

it was a skin and nview value error aka fucked up
rektbyfaith
08-26-2024, 08:43 PM #39

Archived author: VaZ3D • Posted: 2024-08-26T20:43:59.556000+00:00
Original source

it was a skin and nview value error aka fucked up

rektbyfaith
Administrator
0
08-26-2024, 09:06 PM
#40
Archived author: Lyswh • Posted: 2024-08-26T21:06:01.866000+00:00
Original source

Hmm, does the wmo have a minimap too? If it doesnt maybe it's that, but i'm not sure if i've experimented that, usually it just goes black inside an wmo if there isnt one and no problem going out, unless you're missing some adt's minimaps i guess, but probably not the case

I know too the md5 file needs to end with an empty line at the end, if not, the last line doesnt work i think
rektbyfaith
08-26-2024, 09:06 PM #40

Archived author: Lyswh • Posted: 2024-08-26T21:06:01.866000+00:00
Original source

Hmm, does the wmo have a minimap too? If it doesnt maybe it's that, but i'm not sure if i've experimented that, usually it just goes black inside an wmo if there isnt one and no problem going out, unless you're missing some adt's minimaps i guess, but probably not the case

I know too the md5 file needs to end with an empty line at the end, if not, the last line doesnt work i think

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