[DiscordArchive] Isn't it a serverside map data?
[DiscordArchive] Isn't it a serverside map data?
Archived author: Supora • Posted: 2024-04-20T12:44:43.695000+00:00
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Isn't it a serverside map data?
Archived author: Werdun • Posted: 2024-04-20T12:50:26.620000+00:00
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I dunno
Archived author: Werdun • Posted: 2024-04-20T12:50:27.371000+00:00
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like
Archived author: Werdun • Posted: 2024-04-20T12:50:38.216000+00:00
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I thought that serverside map data takes stuff from wmo group
Archived author: Werdun • Posted: 2024-04-20T12:50:49.133000+00:00
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while it is made
Archived author: Wall • Posted: 2024-04-20T12:51:51.669000+00:00
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there's flags for WMO water to set the damage triggers, you can also handle it in your extractor
Archived author: Wall • Posted: 2024-04-20T12:52:40.224000+00:00
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I can't recall off the top of my head but there's two chunks for liquid used that you'll need to play around with
Archived author: Wall • Posted: 2024-04-20T12:54:00.523000+00:00
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there's also recent updates to how liquid flags are handled in vanilla to VMaNGOS if that's what you're using
Archived author: Wall • Posted: 2024-04-20T12:54:20.185000+00:00
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because vanilla WMO liquid flags are actually stored in the map.dbcs and parsed from there
Archived author: Werdun • Posted: 2024-04-20T12:54:45.942000+00:00
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Idk what VMaNGOS is tho >_> I mean, I don't do things serverside so I my knowledge on that is a bit limited