Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] so do you know why doesn't hogger perceive these .anim files?

[DiscordArchive] so do you know why doesn't hogger perceive these .anim files?

[DiscordArchive] so do you know why doesn't hogger perceive these .anim files?

rektbyfaith
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07-01-2023, 06:12 PM
#1
Archived author: ewefokwee • Posted: 2023-07-01T18:12:48.011000+00:00
Original source

so do you know why doesn't hogger perceive these .anim files?
rektbyfaith
07-01-2023, 06:12 PM #1

Archived author: ewefokwee • Posted: 2023-07-01T18:12:48.011000+00:00
Original source

so do you know why doesn't hogger perceive these .anim files?

rektbyfaith
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07-01-2023, 06:13 PM
#2
Archived author: Lyswh • Posted: 2023-07-01T18:13:43.185000+00:00
Original source

no idea
rektbyfaith
07-01-2023, 06:13 PM #2

Archived author: Lyswh • Posted: 2023-07-01T18:13:43.185000+00:00
Original source

no idea

rektbyfaith
Administrator
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07-01-2023, 06:37 PM
#3
Archived author: Supora • Posted: 2023-07-01T18:37:03.871000+00:00
Original source

describe exactly what you did to original files to get any help
what Lyswh tried to say is that not all animations are stored in anim file (actually most of the animations are stored in m2/skel file)
rektbyfaith
07-01-2023, 06:37 PM #3

Archived author: Supora • Posted: 2023-07-01T18:37:03.871000+00:00
Original source

describe exactly what you did to original files to get any help
what Lyswh tried to say is that not all animations are stored in anim file (actually most of the animations are stored in m2/skel file)

rektbyfaith
Administrator
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07-01-2023, 06:59 PM
#4
Archived author: ewefokwee • Posted: 2023-07-01T18:59:02.887000+00:00
Original source

I exported hogger model from wow.export as m2 (with textures and anim files). I tried to convert it using m2modredux, FixTXID and Multiconverter but anyway model crushed in game. I mean it was not displayed in game. So I go to Blender and converted model like in this video - https://www.youtube.com/watch?v=fweOMPLkfYM&t=301s . I used old gnoll model to replace with a new hogger model (but not obj like in video, I used previously exported m2). So specified the path for the texture (blp file), replaced the values in WDBX and then my hogger model was displayed with textures correctly, but without any animations. All I have is an anim files exported from wow.export (but the model does not see them, apparently), and an m2 model from a blender (it includes animations, I checked it in Blender). Maybe I did smth wrong?
[Embed: [.obj to .m2] How to convert .obj Skyrim sword model into WotLK 3.3...]
Text description of video in the pinned comment
https://www.youtube.com/watch?v=fweOMPLkfYM&start=301
rektbyfaith
07-01-2023, 06:59 PM #4

Archived author: ewefokwee • Posted: 2023-07-01T18:59:02.887000+00:00
Original source

I exported hogger model from wow.export as m2 (with textures and anim files). I tried to convert it using m2modredux, FixTXID and Multiconverter but anyway model crushed in game. I mean it was not displayed in game. So I go to Blender and converted model like in this video - https://www.youtube.com/watch?v=fweOMPLkfYM&t=301s . I used old gnoll model to replace with a new hogger model (but not obj like in video, I used previously exported m2). So specified the path for the texture (blp file), replaced the values in WDBX and then my hogger model was displayed with textures correctly, but without any animations. All I have is an anim files exported from wow.export (but the model does not see them, apparently), and an m2 model from a blender (it includes animations, I checked it in Blender). Maybe I did smth wrong?
[Embed: [.obj to .m2] How to convert .obj Skyrim sword model into WotLK 3.3...]
Text description of video in the pinned comment
https://www.youtube.com/watch?v=fweOMPLkfYM&start=301

rektbyfaith
Administrator
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07-01-2023, 07:01 PM
#5
Archived author: Lyswh • Posted: 2023-07-01T19:01:42.968000+00:00
Original source

Yeah, you imported old hogger into wbs and replaced it with the new one? without adjusting anything that wont work

First of all, pretty sure you didnt need to use m2mod, just fixtxid and multiconverter should work
rektbyfaith
07-01-2023, 07:01 PM #5

Archived author: Lyswh • Posted: 2023-07-01T19:01:42.968000+00:00
Original source

Yeah, you imported old hogger into wbs and replaced it with the new one? without adjusting anything that wont work

First of all, pretty sure you didnt need to use m2mod, just fixtxid and multiconverter should work

rektbyfaith
Administrator
0
07-01-2023, 07:04 PM
#6
Archived author: ewefokwee • Posted: 2023-07-01T19:04:04.565000+00:00
Original source

Oh, so.. All I need to do is just export hogger model from wow.export as m2 and convert it with fixtxid and multiconverter?
rektbyfaith
07-01-2023, 07:04 PM #6

Archived author: ewefokwee • Posted: 2023-07-01T19:04:04.565000+00:00
Original source

Oh, so.. All I need to do is just export hogger model from wow.export as m2 and convert it with fixtxid and multiconverter?

rektbyfaith
Administrator
0
07-01-2023, 07:05 PM
#7
Archived author: Lyswh • Posted: 2023-07-01T19:05:02.820000+00:00
Original source

That would probably work fine yeah
rektbyfaith
07-01-2023, 07:05 PM #7

Archived author: Lyswh • Posted: 2023-07-01T19:05:02.820000+00:00
Original source

That would probably work fine yeah

rektbyfaith
Administrator
0
07-01-2023, 07:05 PM
#8
Archived author: ewefokwee • Posted: 2023-07-01T19:05:40.980000+00:00
Original source

Thank you so much !
rektbyfaith
07-01-2023, 07:05 PM #8

Archived author: ewefokwee • Posted: 2023-07-01T19:05:40.980000+00:00
Original source

Thank you so much !

rektbyfaith
Administrator
0
07-01-2023, 07:16 PM
#9
Archived author: Intemporel • Posted: 2023-07-01T19:16:31.588000+00:00
Original source

Also just replace the old hogger in the DBC with the new model
rektbyfaith
07-01-2023, 07:16 PM #9

Archived author: Intemporel • Posted: 2023-07-01T19:16:31.588000+00:00
Original source

Also just replace the old hogger in the DBC with the new model

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