[DiscordArchive] Do you have an idea for correcting the contour of the boots ?
[DiscordArchive] Do you have an idea for correcting the contour of the boots ?
![[Image: image.png?ex=690c4e0a&is=690afc8a&hm=94e...52c2cb158&]](https://cdn.discordapp.com/attachments/446642261909045248/1113730699522998292/image.png?ex=690c4e0a&is=690afc8a&hm=94e9c924b690528ae46012fcf29cd5bda65d678bb377324b8bfae3c52c2cb158&)
Archived author: Jivani Saori 986 • Posted: 2023-06-01T07:28:10.945000+00:00
Original source
Do you have an idea for correcting the contour of the boots ?
![[Image: image.png?ex=690c4e0a&is=690afc8a&hm=94e...52c2cb158&]](https://cdn.discordapp.com/attachments/446642261909045248/1113730699522998292/image.png?ex=690c4e0a&is=690afc8a&hm=94e9c924b690528ae46012fcf29cd5bda65d678bb377324b8bfae3c52c2cb158&)
Archived author: Vlathis • Posted: 2023-06-01T15:06:36.170000+00:00
Original source
ItemDisplayInfo.dbc, the GeosetGroup_1 field sets the shape of the item. However they've added more geosets to items in newer expansions. It looks like those items are using the default boot geoset, which is basically the shape of the character's feet with no boots equipped. My guess is if you're copying data from the newer DBCs directly, those boots use a geoset that doesn't exist in older versions of the game so it can't find it.
Archived author: Vlathis • Posted: 2023-06-01T15:07:32.372000+00:00
Original source
Geosets are unfortunately very difficult to port from my understanding. Not sure if anyone has done it successfully or not. Your best bet is probably just to find the one that's closest to the item you're porting and use that.
Archived author: Jivani Saori 986 • Posted: 2023-06-02T04:53:44.546000+00:00
Original source
Thank you very much, I think I've done the retroportation, I'll try to do an update and see the result, thank you for the information, I've just started again.