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[DiscordArchive] How are you not understanding?

[DiscordArchive] How are you not understanding?

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rektbyfaith
Administrator
0
12-08-2022, 08:28 PM
#1
Archived author: Vlad • Posted: 2022-12-08T20:28:44.599000+00:00
Original source

How are you not understanding?
rektbyfaith
12-08-2022, 08:28 PM #1

Archived author: Vlad • Posted: 2022-12-08T20:28:44.599000+00:00
Original source

How are you not understanding?

rektbyfaith
Administrator
0
12-08-2022, 08:28 PM
#2
Archived author: Vlad • Posted: 2022-12-08T20:28:50.435000+00:00
Original source

the DBC dictates which skins goes where
rektbyfaith
12-08-2022, 08:28 PM #2

Archived author: Vlad • Posted: 2022-12-08T20:28:50.435000+00:00
Original source

the DBC dictates which skins goes where

rektbyfaith
Administrator
0
12-08-2022, 08:28 PM
#3
Archived author: Vlad • Posted: 2022-12-08T20:28:53.814000+00:00
Original source

basically
rektbyfaith
12-08-2022, 08:28 PM #3

Archived author: Vlad • Posted: 2022-12-08T20:28:53.814000+00:00
Original source

basically

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#4
Archived author: Deleted User • Posted: 2022-12-08T20:29:10.709000+00:00
Original source

what is this DMC
rektbyfaith
12-08-2022, 08:29 PM #4

Archived author: Deleted User • Posted: 2022-12-08T20:29:10.709000+00:00
Original source

what is this DMC

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#5
Archived author: Deleted User • Posted: 2022-12-08T20:29:14.040000+00:00
Original source

DBC
rektbyfaith
12-08-2022, 08:29 PM #5

Archived author: Deleted User • Posted: 2022-12-08T20:29:14.040000+00:00
Original source

DBC

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#6
Archived author: Vlad • Posted: 2022-12-08T20:29:23.341000+00:00
Original source

<:Souka:844384152577114132>
rektbyfaith
12-08-2022, 08:29 PM #6

Archived author: Vlad • Posted: 2022-12-08T20:29:23.341000+00:00
Original source

<:Souka:844384152577114132>

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#7
Archived author: Titi • Posted: 2022-12-08T20:29:24.739000+00:00
Original source

At the north Korea border
rektbyfaith
12-08-2022, 08:29 PM #7

Archived author: Titi • Posted: 2022-12-08T20:29:24.739000+00:00
Original source

At the north Korea border

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#8
Archived author: Foe • Posted: 2022-12-08T20:29:37.679000+00:00
Original source

DMZ be real
rektbyfaith
12-08-2022, 08:29 PM #8

Archived author: Foe • Posted: 2022-12-08T20:29:37.679000+00:00
Original source

DMZ be real

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#9
Archived author: Vlad • Posted: 2022-12-08T20:29:47.180000+00:00
Original source

We actually have a DMZ in shinobi story
rektbyfaith
12-08-2022, 08:29 PM #9

Archived author: Vlad • Posted: 2022-12-08T20:29:47.180000+00:00
Original source

We actually have a DMZ in shinobi story

rektbyfaith
Administrator
0
12-08-2022, 08:29 PM
#10
Archived author: A2 • Posted: 2022-12-08T20:29:49.038000+00:00
Original source

DBC (DataBaseClient) files are clientside databases containing data about items, NPCs, environment, world and a lot more.
This page describes the structure of DBC files. For a list of existing DBC files and their contents see the categories DBC, Vanilla, Burning Crusade, Wrath of the Lich King, Cataclysm and Mists of Pandaria. If you add documentation for a file, please add the correct categories (also the build number) as well.
```C
struct dbc_header
{
uint32_t magic; // always 'WDBC'
uint32_t record_count; // records per file
uint32_t field_count; // fields per record
uint32_t record_size; // sum (sizeof (field_type_i)) | 0 <= i < field_count. field_type_i is NOT defined in the files.
uint32_t string_block_size;
};

template<typename record_type>
struct dbc_file
{
dbc_header header;
// static_assert (header.record_size == sizeof (record_type));
record_type records[header.record_count];
char string_block[header.string_block_size];
};```
rektbyfaith
12-08-2022, 08:29 PM #10

Archived author: A2 • Posted: 2022-12-08T20:29:49.038000+00:00
Original source

DBC (DataBaseClient) files are clientside databases containing data about items, NPCs, environment, world and a lot more.
This page describes the structure of DBC files. For a list of existing DBC files and their contents see the categories DBC, Vanilla, Burning Crusade, Wrath of the Lich King, Cataclysm and Mists of Pandaria. If you add documentation for a file, please add the correct categories (also the build number) as well.
```C
struct dbc_header
{
uint32_t magic; // always 'WDBC'
uint32_t record_count; // records per file
uint32_t field_count; // fields per record
uint32_t record_size; // sum (sizeof (field_type_i)) | 0 <= i < field_count. field_type_i is NOT defined in the files.
uint32_t string_block_size;
};

template<typename record_type>
struct dbc_file
{
dbc_header header;
// static_assert (header.record_size == sizeof (record_type));
record_type records[header.record_count];
char string_block[header.string_block_size];
};```

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