Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] did u port it via multiconverter?

[DiscordArchive] did u port it via multiconverter?

[DiscordArchive] did u port it via multiconverter?

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rektbyfaith
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0
07-08-2020, 12:25 PM
#31
Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:07.283000+00:00
Original source

so, prob porting m2 is not enough I guess lol
rektbyfaith
07-08-2020, 12:25 PM #31

Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:07.283000+00:00
Original source

so, prob porting m2 is not enough I guess lol

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#32
Archived author: A2 • Posted: 2020-07-08T12:25:17.967000+00:00
Original source

Beacuse LK rendering engine is is not Mops rendering engine
rektbyfaith
07-08-2020, 12:25 PM #32

Archived author: A2 • Posted: 2020-07-08T12:25:17.967000+00:00
Original source

Beacuse LK rendering engine is is not Mops rendering engine

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#33
Archived author: A2 • Posted: 2020-07-08T12:25:24.383000+00:00
Original source

you would need to edit particles much more
rektbyfaith
07-08-2020, 12:25 PM #33

Archived author: A2 • Posted: 2020-07-08T12:25:24.383000+00:00
Original source

you would need to edit particles much more

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#34
Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:31.503000+00:00
Original source

i got it
rektbyfaith
07-08-2020, 12:25 PM #34

Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:31.503000+00:00
Original source

i got it

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#35
Archived author: A2 • Posted: 2020-07-08T12:25:33.716000+00:00
Original source

as for the missle flying path
rektbyfaith
07-08-2020, 12:25 PM #35

Archived author: A2 • Posted: 2020-07-08T12:25:33.716000+00:00
Original source

as for the missle flying path

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#36
Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:35.036000+00:00
Original source

that's sad
rektbyfaith
07-08-2020, 12:25 PM #36

Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:35.036000+00:00
Original source

that's sad

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#37
Archived author: A2 • Posted: 2020-07-08T12:25:37.679000+00:00
Original source

you can edit that easly
rektbyfaith
07-08-2020, 12:25 PM #37

Archived author: A2 • Posted: 2020-07-08T12:25:37.679000+00:00
Original source

you can edit that easly

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#38
Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:52.767000+00:00
Original source

yeah, for u lol
rektbyfaith
07-08-2020, 12:25 PM #38

Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:52.767000+00:00
Original source

yeah, for u lol

rektbyfaith
Administrator
0
07-08-2020, 12:25 PM
#39
Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:56.099000+00:00
Original source

I have no idea how
rektbyfaith
07-08-2020, 12:25 PM #39

Archived author: RiKMEYZTER • Posted: 2020-07-08T12:25:56.099000+00:00
Original source

I have no idea how

rektbyfaith
Administrator
0
07-08-2020, 12:28 PM
#40
Archived author: A2 • Posted: 2020-07-08T12:28:22.807000+00:00
Original source

Im not sure if this is the correct motion controller but i guess it should be this one
```lua
local angle = -90
local maxMagnitude = startDistance * .2
local spinRate = 720

modelRoll = 90

transAngle = angle
transMag = (progress * 2) - 1
transMag = (1 - (transMag * transMag)) * maxMagnitude
modelYaw = time * spinRate
```
rektbyfaith
07-08-2020, 12:28 PM #40

Archived author: A2 • Posted: 2020-07-08T12:28:22.807000+00:00
Original source

Im not sure if this is the correct motion controller but i guess it should be this one
```lua
local angle = -90
local maxMagnitude = startDistance * .2
local spinRate = 720

modelRoll = 90

transAngle = angle
transMag = (progress * 2) - 1
transMag = (1 - (transMag * transMag)) * maxMagnitude
modelYaw = time * spinRate
```

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