Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Okay, but what were you saying about the gx device?

[DiscordArchive] Okay, but what were you saying about the gx device?

[DiscordArchive] Okay, but what were you saying about the gx device?

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rektbyfaith
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07-05-2025, 07:02 PM
#1
Archived author: Natrist • Posted: 2025-07-05T19:02:00.687000+00:00
Original source

Okay, but what were you saying about the gx device?
rektbyfaith
07-05-2025, 07:02 PM #1

Archived author: Natrist • Posted: 2025-07-05T19:02:00.687000+00:00
Original source

Okay, but what were you saying about the gx device?

rektbyfaith
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07-05-2025, 07:03 PM
#2
Archived author: Saty • Posted: 2025-07-05T19:03:54.861000+00:00
Original source

I was saying that 0047DCA0 (EventForceIdleProcessing) is only ever ran from OsWindowProc.
And OsWindowProc is the function being attached to CreateGxDevice here: 0076AEFA
rektbyfaith
07-05-2025, 07:03 PM #2

Archived author: Saty • Posted: 2025-07-05T19:03:54.861000+00:00
Original source

I was saying that 0047DCA0 (EventForceIdleProcessing) is only ever ran from OsWindowProc.
And OsWindowProc is the function being attached to CreateGxDevice here: 0076AEFA

rektbyfaith
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07-05-2025, 07:05 PM
#3
Archived author: Saty • Posted: 2025-07-05T19:05:13.532000+00:00
Original source

It's just odd somehow. OsWindowProc does a SetTimer and a few instructions later a KillTimer.
rektbyfaith
07-05-2025, 07:05 PM #3

Archived author: Saty • Posted: 2025-07-05T19:05:13.532000+00:00
Original source

It's just odd somehow. OsWindowProc does a SetTimer and a few instructions later a KillTimer.

rektbyfaith
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07-05-2025, 07:11 PM
#4
Archived author: Saty • Posted: 2025-07-05T19:11:46.099000+00:00
Original source

Cant even find msg id 787 in the windows sdk docs lol
rektbyfaith
07-05-2025, 07:11 PM #4

Archived author: Saty • Posted: 2025-07-05T19:11:46.099000+00:00
Original source

Cant even find msg id 787 in the windows sdk docs lol

rektbyfaith
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07-05-2025, 07:18 PM
#5
Archived author: Natrist • Posted: 2025-07-05T19:18:59.423000+00:00
Original source

It looks like old generic code to me. ‍♂️
rektbyfaith
07-05-2025, 07:18 PM #5

Archived author: Natrist • Posted: 2025-07-05T19:18:59.423000+00:00
Original source

It looks like old generic code to me. ‍♂️

rektbyfaith
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07-05-2025, 07:19 PM
#6
Archived author: Natrist • Posted: 2025-07-05T19:19:44.407000+00:00
Original source

Like stuff they use throughout their projects for event handling whenever they create a 'gx' window.
rektbyfaith
07-05-2025, 07:19 PM #6

Archived author: Natrist • Posted: 2025-07-05T19:19:44.407000+00:00
Original source

Like stuff they use throughout their projects for event handling whenever they create a 'gx' window.

rektbyfaith
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07-05-2025, 07:19 PM
#7
Archived author: Natrist • Posted: 2025-07-05T19:19:54.965000+00:00
Original source

Then they wrote their own custom event handling on top of it for WoW.
rektbyfaith
07-05-2025, 07:19 PM #7

Archived author: Natrist • Posted: 2025-07-05T19:19:54.965000+00:00
Original source

Then they wrote their own custom event handling on top of it for WoW.

rektbyfaith
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07-05-2025, 07:20 PM
#8
Archived author: Natrist • Posted: 2025-07-05T19:20:13.501000+00:00
Original source

Their old games used that 'old' system and it's pretty standard for all Win32 apps.
rektbyfaith
07-05-2025, 07:20 PM #8

Archived author: Natrist • Posted: 2025-07-05T19:20:13.501000+00:00
Original source

Their old games used that 'old' system and it's pretty standard for all Win32 apps.

rektbyfaith
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07-05-2025, 07:24 PM
#9
Archived author: Saty • Posted: 2025-07-05T19:24:27.867000+00:00
Original source

Reused code is tight
rektbyfaith
07-05-2025, 07:24 PM #9

Archived author: Saty • Posted: 2025-07-05T19:24:27.867000+00:00
Original source

Reused code is tight

rektbyfaith
Administrator
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07-05-2025, 07:25 PM
#10
Archived author: Saty • Posted: 2025-07-05T19:25:48.761000+00:00
Original source

At this point I am not sure if it's smart to continue the current path I am on, or to learn C++ and contribute to whoa or smth xD
Translating all this stuff to C# is a pain. It's so vastly different
rektbyfaith
07-05-2025, 07:25 PM #10

Archived author: Saty • Posted: 2025-07-05T19:25:48.761000+00:00
Original source

At this point I am not sure if it's smart to continue the current path I am on, or to learn C++ and contribute to whoa or smth xD
Translating all this stuff to C# is a pain. It's so vastly different

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