[DiscordArchive] dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like tr
[DiscordArchive] dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like tr
Archived author: 4bhorrent • Posted: 2024-12-01T18:53:38.326000+00:00
Original source
dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like transform/translate/rotate/... is done on the CPU.
do current render frameworks like the latest dx or vulkan handle culling better?
or is there a balancing act required for deciding where it should run... bandwidth limitations and such.
what's the usual approach in more modern games?