Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like tr

[DiscordArchive] dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like tr

[DiscordArchive] dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like tr

rektbyfaith
Administrator
0
12-01-2024, 06:53 PM
#1
Archived author: 4bhorrent • Posted: 2024-12-01T18:53:38.326000+00:00
Original source

dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like transform/translate/rotate/... is done on the CPU.
do current render frameworks like the latest dx or vulkan handle culling better?
or is there a balancing act required for deciding where it should run... bandwidth limitations and such.
what's the usual approach in more modern games?
rektbyfaith
12-01-2024, 06:53 PM #1

Archived author: 4bhorrent • Posted: 2024-12-01T18:53:38.326000+00:00
Original source

dumb noob question: from what i remember a lot (if not all) of the culling and 3d operations like transform/translate/rotate/... is done on the CPU.
do current render frameworks like the latest dx or vulkan handle culling better?
or is there a balancing act required for deciding where it should run... bandwidth limitations and such.
what's the usual approach in more modern games?

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)