[DiscordArchive] What's a loot system?
[DiscordArchive] What's a loot system?
Archived author: Malcrom • Posted: 2024-07-28T21:45:22.659000+00:00
Original source
What's a loot system?
Archived author: Malcrom • Posted: 2024-07-28T21:47:34.151000+00:00
Original source
Has anyone ever made a new loot system or are all the servers still using the mangos classic garbage loot system?
Archived author: Kaev • Posted: 2024-07-28T21:50:41.590000+00:00
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A glorified switch case <:gigachad:1115251704020086805>
Archived author: Malcrom • Posted: 2024-07-28T21:51:33.637000+00:00
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You're not wrong
Archived author: Titi • Posted: 2024-07-28T21:51:34.931000+00:00
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corecraft reworked the loot system
Archived author: Titi • Posted: 2024-07-28T21:51:47.184000+00:00
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(i'm not joking)
Archived author: MeFisto94 • Posted: 2024-07-28T21:52:11.137000+00:00
Original source
Could very well be, I mean why not separate the systems. And especially with cross-realm chat nowadays it only makes sense
![[Image: image.png?ex=690c6ff3&is=690b1e73&hm=823...997a318eb&]](https://cdn.discordapp.com/attachments/1086807686571642900/1267238368891113504/image.png?ex=690c6ff3&is=690b1e73&hm=823460c996f61fa3f127d50783ed09a76950fa8c83dae0d612d1401997a318eb&)
Archived author: Titi • Posted: 2024-07-28T21:52:51.382000+00:00
Original source
I did some research on their design and researching the chances
![[Image: image.png?ex=690c6ff3&is=690b1e73&hm=823...997a318eb&]](https://cdn.discordapp.com/attachments/1086807686571642900/1267238368891113504/image.png?ex=690c6ff3&is=690b1e73&hm=823460c996f61fa3f127d50783ed09a76950fa8c83dae0d612d1401997a318eb&)
Archived author: Malcrom • Posted: 2024-07-28T21:53:11.444000+00:00
Original source
It used to frustrate me that I couldn't set different loot for a level 10 and a level 11 of the same entry
Archived author: MeFisto94 • Posted: 2024-07-28T21:54:02.906000+00:00
Original source
Test Drive Unlimited from 2006, for instance, "invented" the cloud before it was a thing <:Kappa:696556200871067699>
They had reverse proxies and multiple processes for every of the microservices in the background that were connected via UDP, so could even be shared across different servers. And that was a car game, not "the revolutionary mmo"