Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] so would u say that my idea of using dbc for first 500k and not for rest is stupid or ?

[DiscordArchive] so would u say that my idea of using dbc for first 500k and not for rest is stupid or ?

[DiscordArchive] so would u say that my idea of using dbc for first 500k and not for rest is stupid or ?

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rektbyfaith
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0
06-15-2024, 08:47 AM
#11
Archived author: Dokman • Posted: 2024-06-15T08:47:05.980000+00:00
Original source


occluder_log.txt
rektbyfaith
06-15-2024, 08:47 AM #11

Archived author: Dokman • Posted: 2024-06-15T08:47:05.980000+00:00
Original source


occluder_log.txt

rektbyfaith
Administrator
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06-15-2024, 08:47 AM
#12
Archived author: Dokman • Posted: 2024-06-15T08:47:31.980000+00:00
Original source

at my eyes i can't find in the table the Kalimdor one with the Orgrimmar
rektbyfaith
06-15-2024, 08:47 AM #12

Archived author: Dokman • Posted: 2024-06-15T08:47:31.980000+00:00
Original source

at my eyes i can't find in the table the Kalimdor one with the Orgrimmar

rektbyfaith
Administrator
0
06-15-2024, 08:57 AM
#13
Archived author: Dokman • Posted: 2024-06-15T08:57:34.286000+00:00
Original source

so where it can be the kalimdor one...
rektbyfaith
06-15-2024, 08:57 AM #13

Archived author: Dokman • Posted: 2024-06-15T08:57:34.286000+00:00
Original source

so where it can be the kalimdor one...

rektbyfaith
Administrator
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06-15-2024, 09:16 AM
#14
Archived author: Dokman • Posted: 2024-06-15T09:16:31.935000+00:00
Original source

i patched all to 9999 i can't guarantee if works
Wow.exe
rektbyfaith
06-15-2024, 09:16 AM #14

Archived author: Dokman • Posted: 2024-06-15T09:16:31.935000+00:00
Original source

i patched all to 9999 i can't guarantee if works
Wow.exe

rektbyfaith
Administrator
0
06-15-2024, 09:29 AM
#15
Archived author: Dokman • Posted: 2024-06-15T09:29:45.238000+00:00
Original source

i'll upload the source just wait
rektbyfaith
06-15-2024, 09:29 AM #15

Archived author: Dokman • Posted: 2024-06-15T09:29:45.238000+00:00
Original source

i'll upload the source just wait

rektbyfaith
Administrator
0
06-15-2024, 09:33 AM
#16
Archived author: Dokman • Posted: 2024-06-15T09:33:55.261000+00:00
Original source

https://github.com/Dokman/WoWMapPatcher/tree/main
[Embed: GitHub - Dokman/WoWMapPatcher: A tool]
A tool. Contribute to Dokman/WoWMapPatcher development by creating an account on GitHub.
https://github.com/Dokman/WoWMapPatcher/tree/main
rektbyfaith
06-15-2024, 09:33 AM #16

Archived author: Dokman • Posted: 2024-06-15T09:33:55.261000+00:00
Original source

https://github.com/Dokman/WoWMapPatcher/tree/main
[Embed: GitHub - Dokman/WoWMapPatcher: A tool]
A tool. Contribute to Dokman/WoWMapPatcher development by creating an account on GitHub.
https://github.com/Dokman/WoWMapPatcher/tree/main

rektbyfaith
Administrator
0
06-15-2024, 11:02 AM
#17
Archived author: Morfium • Posted: 2024-06-15T11:02:01.384000+00:00
Original source

I made an error in that table structure back then and forget to update here. There is nothing in Kalimdor.

The proper tables should be this:
```c

local int OccLocLength = 358;
local int OccLocOffset = 0x6ECF78;
local int OccTableLength = 62;
local int OccTable1Offset = 0x6EE040;

FSeek(OccTable1Offset);
struct {
UINT32 mapid;
UINT32 unk1;
UINT32 unk2;
UINT32 unk3;
UINT32 unk4;
UINT32 unk5;
UINT32 unk6;
UINT32 unk7;
UINT32 unk8;
UINT32 unk9;
} OccluderTable1[OccTableLength];


FSeek(OccLocOffset);
struct {
FLOAT Loc0;
FLOAT Loc1;
FLOAT Loc1;
} OccluderLocation[OccLocLength];

```
rektbyfaith
06-15-2024, 11:02 AM #17

Archived author: Morfium • Posted: 2024-06-15T11:02:01.384000+00:00
Original source

I made an error in that table structure back then and forget to update here. There is nothing in Kalimdor.

The proper tables should be this:
```c

local int OccLocLength = 358;
local int OccLocOffset = 0x6ECF78;
local int OccTableLength = 62;
local int OccTable1Offset = 0x6EE040;

FSeek(OccTable1Offset);
struct {
UINT32 mapid;
UINT32 unk1;
UINT32 unk2;
UINT32 unk3;
UINT32 unk4;
UINT32 unk5;
UINT32 unk6;
UINT32 unk7;
UINT32 unk8;
UINT32 unk9;
} OccluderTable1[OccTableLength];


FSeek(OccLocOffset);
struct {
FLOAT Loc0;
FLOAT Loc1;
FLOAT Loc1;
} OccluderLocation[OccLocLength];

```

rektbyfaith
Administrator
0
06-15-2024, 11:03 AM
#18
Archived author: Morfium • Posted: 2024-06-15T11:03:42.774000+00:00
Original source

I think the original I posted was shiftend and some of the location where inside the the other table.... I didn't figure out what the other fields are though... I though maybe color but couldn't find a proper dimensioning that made sense :/ Also obviously just used uint32 as placeholder here.
rektbyfaith
06-15-2024, 11:03 AM #18

Archived author: Morfium • Posted: 2024-06-15T11:03:42.774000+00:00
Original source

I think the original I posted was shiftend and some of the location where inside the the other table.... I didn't figure out what the other fields are though... I though maybe color but couldn't find a proper dimensioning that made sense :/ Also obviously just used uint32 as placeholder here.

rektbyfaith
Administrator
0
06-15-2024, 11:05 AM
#19
Archived author: Morfium • Posted: 2024-06-15T11:05:57.234000+00:00
Original source

Only patching the first one should be enough to fix sw, otherwise you probably break stuff in some other maps. I think mainly raids in wrath.
rektbyfaith
06-15-2024, 11:05 AM #19

Archived author: Morfium • Posted: 2024-06-15T11:05:57.234000+00:00
Original source

Only patching the first one should be enough to fix sw, otherwise you probably break stuff in some other maps. I think mainly raids in wrath.

rektbyfaith
Administrator
0
06-15-2024, 11:06 AM
#20
Archived author: Dokman • Posted: 2024-06-15T11:06:22.730000+00:00
Original source

Yeah but on orgrimmar doesn't work hahahaha
rektbyfaith
06-15-2024, 11:06 AM #20

Archived author: Dokman • Posted: 2024-06-15T11:06:22.730000+00:00
Original source

Yeah but on orgrimmar doesn't work hahahaha

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