Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Which game version would you need?

[DiscordArchive] Which game version would you need?

[DiscordArchive] Which game version would you need?

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rektbyfaith
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06-02-2024, 06:05 PM
#11
Archived author: Titi • Posted: 2024-06-02T18:05:18.334000+00:00
Original source

also they can have different phases, and a lot of them are only activated by events
rektbyfaith
06-02-2024, 06:05 PM #11

Archived author: Titi • Posted: 2024-06-02T18:05:18.334000+00:00
Original source

also they can have different phases, and a lot of them are only activated by events

rektbyfaith
Administrator
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06-02-2024, 06:05 PM
#12
Archived author: Kaev • Posted: 2024-06-02T18:05:32.791000+00:00
Original source

https://trinitycore.atlassian.net/wiki/s...t+template this will be helpful in understanding the template table, most columns are just named data1-23
rektbyfaith
06-02-2024, 06:05 PM #12

Archived author: Kaev • Posted: 2024-06-02T18:05:32.791000+00:00
Original source

https://trinitycore.atlassian.net/wiki/s...t+template this will be helpful in understanding the template table, most columns are just named data1-23

rektbyfaith
Administrator
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06-02-2024, 06:05 PM
#13
Archived author: Titi • Posted: 2024-06-02T18:05:52.650000+00:00
Original source

for example goldshire or capital cities will look like a mess if you render the 500 holliday gameobjects stacked on top of each other
rektbyfaith
06-02-2024, 06:05 PM #13

Archived author: Titi • Posted: 2024-06-02T18:05:52.650000+00:00
Original source

for example goldshire or capital cities will look like a mess if you render the 500 holliday gameobjects stacked on top of each other

rektbyfaith
Administrator
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06-02-2024, 06:06 PM
#14
Archived author: badopsec • Posted: 2024-06-02T18:06:04.598000+00:00
Original source

lmao good point
rektbyfaith
06-02-2024, 06:06 PM #14

Archived author: badopsec • Posted: 2024-06-02T18:06:04.598000+00:00
Original source

lmao good point

rektbyfaith
Administrator
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06-02-2024, 06:06 PM
#15
Archived author: Kaev • Posted: 2024-06-02T18:06:24.421000+00:00
Original source

arent these handled in game_event_gameobject?
rektbyfaith
06-02-2024, 06:06 PM #15

Archived author: Kaev • Posted: 2024-06-02T18:06:24.421000+00:00
Original source

arent these handled in game_event_gameobject?

rektbyfaith
Administrator
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06-02-2024, 06:06 PM
#16
Archived author: Titi • Posted: 2024-06-02T18:06:34.532000+00:00
Original source

can be partially solved with a phase selector but still a lot of gobjects are usually hidden and activated by scripts etc
rektbyfaith
06-02-2024, 06:06 PM #16

Archived author: Titi • Posted: 2024-06-02T18:06:34.532000+00:00
Original source

can be partially solved with a phase selector but still a lot of gobjects are usually hidden and activated by scripts etc

rektbyfaith
Administrator
0
06-02-2024, 06:06 PM
#17
Archived author: Kaev • Posted: 2024-06-02T18:06:35.597000+00:00
Original source

ah no only a reference
rektbyfaith
06-02-2024, 06:06 PM #17

Archived author: Kaev • Posted: 2024-06-02T18:06:35.597000+00:00
Original source

ah no only a reference

rektbyfaith
Administrator
0
06-02-2024, 06:06 PM
#18
Archived author: Kaev • Posted: 2024-06-02T18:06:52.912000+00:00
Original source

true.. good luck ‍️
rektbyfaith
06-02-2024, 06:06 PM #18

Archived author: Kaev • Posted: 2024-06-02T18:06:52.912000+00:00
Original source

true.. good luck ‍️

rektbyfaith
Administrator
0
06-02-2024, 06:07 PM
#19
Archived author: Titi • Posted: 2024-06-02T18:07:02.381000+00:00
Original source

tldr probably not a good idea
rektbyfaith
06-02-2024, 06:07 PM #19

Archived author: Titi • Posted: 2024-06-02T18:07:02.381000+00:00
Original source

tldr probably not a good idea

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